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(Criou página com '==Spy Cabal== Information is power. But stealing information is only effective when the stolen information can be used to its fullest, without anyone knowing that it was stolen. For this to happen, those who are trained in the Spy Cabal learn to use the most varied resources, including magic. Clouding the minds of opponents, causing weaknesses, being able to create and exploit weaknesses, although the Spy can do this to defend his life, this is only done as a last resort...')
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(Criou página com '===Dark Clarity=== From the 17th level onwards, your mind has traveled sufficiently through the dark plane, meaning that your mind is not easily influenced by tricks, optical illusions and magic. When you make an Intelligence, Wisdom, or Charisma saving throw, you can spend 2 Mana points to add your spell attack modifier to the saving throw. Additionally, as long as your allies are listening to you and if you wish, they can add this bonus to their save.')
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Additionally, when someone casts ''remove curse'' or ''greater restoration'' on a target to recover a memory you have altered, the caster must make an ability check using their spellcasting attribute. The DC is equal to 10 + your proficiency bonus + your Intelligence modifier. On a failure, the memory remains unchanged and the caster is unaware that the spell did not work.
Additionally, when someone casts ''remove curse'' or ''greater restoration'' on a target to recover a memory you have altered, the caster must make an ability check using their spellcasting attribute. The DC is equal to 10 + your proficiency bonus + your Intelligence modifier. On a failure, the memory remains unchanged and the caster is unaware that the spell did not work.


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===Dark Clarity===
===Clareza Sombria===
From the 17th level onwards, your mind has traveled sufficiently through the dark plane, meaning that your mind is not easily influenced by tricks, optical illusions and magic. When you make an Intelligence, Wisdom, or Charisma saving throw, you can spend 2 Mana points to add your spell attack modifier to the saving throw. Additionally, as long as your allies are listening to you and if you wish, they can add this bonus to their save.
A partir do 17º nível, sua mente trafegou o suficientemente pelo plano sombrio, fazendo com que sua mente não seja facilmente influenciada por truques, ilusões de ótica e magias. Quando você fizer uma salvaguarda de Inteligência, Sabedoria ou Carisma, você pode gastar 2 pontos de Mana para adicionar seu modificador de ataque de magia à salvaguarda. Além disso, desde que seus aliados estejam te ouvindo e caso você desejar, eles podem adicionar esse bônus à salvaguarda deles.
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Additionally, you are always under the effect of the spell ''see the invisible'', but you cannot see in the Spiritual Realm. If you want to see in the Spiritual Realm, you can spend 1 Mana point to receive the full benefit of the spell for 1 hour. You gain advantage in tests to detect counterfeit documents, objects or any type of thing.
Adicionalmente, você está sempre sob efeito da magia ''ver o invisível'', porém não pode ver no Reino Espiritual, caso queira ver no Reino Espiritual, você pode gastar 1 ponto de Mana para receber o benefício completo da magia por 1 hora. Você recebe vantagem em testes para detectar documentos, objetos ou qualquer tipo de coisa falsificada.
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