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(Criou página com '==Creating a Mercurial== When you create a Mercurial, consider how your character behaves under the law. Are you or have you ever been a criminal? Are you what you are because of greed or necessity? Are you being hunted by someone or a faction?') |
(Criou página com 'Law enforcement officers may need "under the table" services, or even some solutions may be provided at the edge of the law by law enforcement experts. In general, these figures who operate in this gray area are mercurials, people who can maintain a normal and exemplary life on a daily basis, but also maintain activities in parallel, such as a jeweler who robs nobles' houses and exchanges jewelry for replicas, or even a forger who may well act as a legitimate painter or...') |
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The amount of additional damage increases as you gain levels in this Class, as shown in the Sneak Attack column of The Mercurial table. | The amount of additional damage increases as you gain levels in this Class, as shown in the Sneak Attack column of The Mercurial table. | ||
== | ==Cabal== | ||
At 1st level, you choose a "group" that you connect with, even if only philosophically. Choose between the Runic Ace Cabal, the Assassin Cabal, the Spy Cabal or the Explorer Cabal, all detailed at the end of this Class's description. Your choice will grant you features at 1st level and again at 3rd, 5th, 7th, 9th, 11th, 13th, 17th, and 20th levels. | At 1st level, you choose a "group" that you connect with, even if only philosophically. Choose between the Runic Ace Cabal, the Assassin Cabal, the Spy Cabal or the Explorer Cabal, all detailed at the end of this Class's description. Your choice will grant you features at 1st level and again at 3rd, 5th, 7th, 9th, 11th, 13th, 17th, and 20th levels. | ||
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Starting at 2nd level, your quick thinking and agility allow you to move and act quickly. You can take a bonus action on each of your turns in combat. This action can only be used to perform the Disengage, Fire, or Hide actions. | Starting at 2nd level, your quick thinking and agility allow you to move and act quickly. You can take a bonus action on each of your turns in combat. This action can only be used to perform the Disengage, Fire, or Hide actions. | ||
==Enhancement== | |||
= | When you reach 4th level and again at 8th, 10th, 12th, 16th, and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 2. choose, by 1. By default, you cannot raise an ability score above 20 with this feature. Alternatively, you can choose one of the General Enhancements from Chapter 5: Customization - Enhancements. | ||
==Evasion == | |||
Starting at 7th level, you can nimbly dodge certain area effects, such as the flaming breath of a hellish dragon or an ice storm spell. When you are targeted by an effect that requires a Dexterity saving throw to take half damage, you take no damage if it succeeds, and only half damage if it fails. | |||
==Blind Sense== | |||
At 14th level, if you are able to hear, you are aware of the location of any hidden or Unseen creature within 10 feet of you. | |||
==Elusive Essence== | |||
At 15th level, you gain great willpower, gaining proficiency in Wisdom saving throws. Furthermore, you become so cunning that rarely anyone lays a hand on you, as long as you are not Incapacitated, no attack roll has an advantage against you. | |||
==Stroke of Luck== | |||
At 18th level, you have an incredible talent for succeeding when you need it most. If your attack misses a target in range, you can turn the miss into a hit. Alternatively, if you fail an ability check, you can treat the d20 roll as a 20. | |||
You can use this feature a number of times equal to half your Intelligence modifier (minimum of 1) per long or full rest. | |||
=Cabal= | |||
Although Mercurials have many similar characteristics, each origin and training ends up guiding their specializations towards different paths, meaning that two Mercurials can differ greatly in their capabilities at higher levels. The Cabal you choose reflects your training and focus, not necessarily your profession, but it outlines the people you come into contact with and where you get your education. | |||
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