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(Criou página com '*'''Arcane Vision'''. You can see in dim light up to 60 feet as if you were in light, and in darkness as if you were in dim light. Penumbra has no disadvantage on your Perception checks, and you have advantage on Dexterity saving throws. *'''Runic Shooter'''. You have advantage on attack rolls, and your attacks deal an additional 1d8 runic damage. Once you use this feature, you must finish a full rest before using it again. *'''Runic Shield'''. You gain a +2 bonus to AC.') |
(Criou página com ':'''Multi Attack Defense'''. When a creature hits you with an attack, you gain a +4 bonus to your AC against all subsequent attacks from that creature for the rest of the turn. :'''Watcher Accuracy'''. If you are more than 20 feet from a Favored Enemy, you add double your Wisdom modifier to your damage rolls. :'''Will of Steel'''. You have advantage on saving throws against becoming Frightened or Charmed.') |
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Upon reaching level 12, you can choose a new option. | Upon reaching level 12, you can choose a new option. | ||
===Sizing Tactics=== | |||
== | Starting at 3rd level, you learn to use a creature's size against it. You have advantage on Dexterity saving throws against a creature that is one size category larger than you. Additionally, if the Dexterity saving throw effect allows you to take half damage on a success, you take none, however, you still take full damage on a failure. | ||
===Extra Attack=== | |||
At 5th level, you can attack twice, instead of once, when you use the Attack action during your turn. | |||
===Defensive Tactics=== | |||
At 7th level, you gain one of the following features of your choice: | |||
:'''Multi Attack Defense'''. When a creature hits you with an attack, you gain a +4 bonus to your AC against all subsequent attacks from that creature for the rest of the turn. | |||
:''' | :'''Watcher Accuracy'''. If you are more than 20 feet from a Favored Enemy, you add double your Wisdom modifier to your damage rolls. | ||
:''' | :'''Will of Steel'''. You have advantage on saving throws against becoming Frightened or Charmed. | ||
:''' | |||
===Vary Attacks=== | |||
Starting at 9th level, you can choose a technique from the list below: | |||
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