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Heranças Variantes/en: mudanças entre as edições
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(Criou página com 'Each Variant costs one Heritage Point, but you can only choose one of them. Humans can choose up to 2 Variants. These Heritages can only be chosen by specific Origins, check the List of Heritages by Origin to find out which Variants can be chosen by your character.') |
(Criou página com 'This Heritage can be chosen a second time only at character creation, granting the following modifiers: *You gain 30 feet of darkvision underwater. If you already have, you add those 30 feet. *You have advantage on Dexterity saving throws against being Grappled or Restrained. </div></div>') |
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== Amphibian == | == Amphibian == | ||
Whether you have a connection with a Marai ancestor in your blood, because you were built with that in mind, or even because you are from a family of Yordles who has adapted to life underwater, you can breathe both under it and on land. You receive the following modifiers: | |||
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* | *You can breathe underwater, and you take no penalty for underwater combat. | ||
* | *Your swimming speed increases by an amount equal to half your proficiency bonus times 5, in feet, and you take no penalty from difficult terrain composed of water. | ||
* | *You are proficient with the net, spear and trident. | ||
This Heritage can be chosen a second time only at character creation, granting the following modifiers: | |||
*You gain 30 feet of darkvision underwater. If you already have, you add those 30 feet. | |||
* | *You have advantage on Dexterity saving throws against being Grappled or Restrained. | ||
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