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(Criou página com '=Tecmaturgical Expressions= As previously stated, each region has its own techmaturgical lines, they are generated around the resources that are found in that region, this means that the inventions of each region have an aesthetic similarity, arising precisely from the use of the elements of a techmaturgical line.') Etiquetas: Edição móvel Edição feita através do site móvel |
(Criou página com 'Still, the most common thing is for techmaturgy in Demacia to manifest itself through more discreet inventions that seek to distance themselves as much as possible from what may be visually similar to magical effects.') |
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As previously stated, each region has its own techmaturgical lines, they are generated around the resources that are found in that region, this means that the inventions of each region have an aesthetic similarity, arising precisely from the use of the elements of a techmaturgical line. | As previously stated, each region has its own techmaturgical lines, they are generated around the resources that are found in that region, this means that the inventions of each region have an aesthetic similarity, arising precisely from the use of the elements of a techmaturgical line. | ||
==Bilgewateɹ= | |||
Being a region that contains a little of all of Runeterra within itself, the greatest visual signature of Bilgewater technology is the use of carcasses of animals, monsters and beasts, using horns and fangs and even pieces of these creatures that are kept functional even though they are no longer alive. | |||
Even so, the Islands that make up this region are home to the Buhru, an ancient people with ancient traditions and connections with magic, having produced various amulets, idols and even constructions based on technology. | |||
==Bandle Citʏ= | |||
The technology of Bandle City is the technology of the improbable. A small magnifying glass could actually be a device that emits sound waves, while an old pair of glasses with a broken stem could be an animated minion that flies around in a funny way. In Bandópolis, magic is applied directly to objects and it is not known whether this magic imbues them or just awakens them to what they truly always wanted to be. | |||
A | |||
Still, when a Yordle techmaturge dedicates himself to learning a techmaturgical line, he usually does so using a line that delights him and is common in a region, from the Hextech in Piltover to even the Crystals in Targon. | |||
==Demacia== | ==Demacia== | ||
In this realm where magic is not well regarded, one would imagine that techmaturgy does not exist, however it is possible to find a few techmaturges who operate on the edge of the region's anti-magic fear or, often, under the aegis of a powerful family. | |||
Techmaturgy using the mineral and animal elements found is very rare, but still exists, with the most common techmaturgy line being the use of Petricite, a material that in itself is capable of storing magic, although the secrets of how to use this magic are hidden from the general population. | |||
Even so, being a vast kingdom, in some places there are people who experiment with the azakana technology line, using fragments of dead azakanas, parts of animals contaminated by the azakana energy, or even processes that imbue the azakana energy into something. | |||
Still, the most common thing is for techmaturgy in Demacia to manifest itself through more discreet inventions that seek to distance themselves as much as possible from what may be visually similar to magical effects. | |||
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