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(Criou página com 'Each time this formula is chosen, it is chosen at a level. This formula is used in conjunction with other formulas to create enchanted items that are cheaper and quicker to craft. With it, the enchanted item is capable of becoming magical for a short period.</div> <div style="text-indent: 30px;">The enchantment of an item begins by taking a formula from a base enchanted item; its value and time are halved, and the required ingredients reflect this change, decreasing in r...') |
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===Protection II=== | |||
'''Craft''': Enchanter 4<br/> | |||
''' | '''DC''': 19<br/> | ||
''' | '''Components''': Rare Resonant Ingredient, Armor (or Shield), and Craft Set<br/> | ||
''' | '''Value''': 750 GP<br/> | ||
''' | |||
The Protection II formula enhances armor or a shield, granting it a more powerful magical improvement, further increasing its defensive capabilities. | |||
<div style="text-indent: 30px;">To enchant an item with this property, the enchanter studies the armor or shield to find a Rare component that resonates with that item. Armor receiving this enchantment gains +2 to its AC and DR 2/true, while a shield gains +2 to its AC.</div> | |||
<div style="text-indent: 30px;"> | <div style="text-indent: 30px;">When applying the Protection II enchantment to armor or a shield already enchanted with Protection I, the original enchantment's value is deducted from the enchantment value.</div> | ||
<div style="text-indent: 30px;"> | '''Natural 20'''. Refer to the Magical Armor I table. | ||
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== | ==Level 5== | ||
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===Power III=== | |||
'''Craft''': Enchanter 5<br/> | |||
''' | '''DC''': 22<br/> | ||
''' | '''Components''': Weapon, Rare Resonant Ingredient, and Craft Set<br/> | ||
''' | '''Value''': 5,000 GP<br/> | ||
''' | |||
The Power III formula enhances a weapon, granting it an exceptional magical improvement, making it extremely powerful. | |||
<div style="text-indent: 30px;">To enchant an item with this property, the enchanter studies the weapon to find a Very Rare component that resonates with that weapon. A weapon receiving this enchantment gains +3 to both damage and attack rolls.</div> | |||
<div style="text-indent: 30px;"> | <div style="text-indent: 30px;">When applying the Power III enchantment to a weapon already enchanted with Power I or II, the original enchantment's value is deducted from the enchantment value.</div> | ||
<div style="text-indent: 30px;"> | '''Natural 20'''. Refer to the Magical Weapons I table. | ||
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===Protection III=== | |||
'''Craft''': Enchanter 5<br/> | |||
''' | '''DC''': 22<br/> | ||
''' | '''Components''': Very Rare Resonant Ingredient, Armor (or Shield), and Craft Set<br/> | ||
''' | '''Value''': 5,000 GP<br/> | ||
''' | |||
The Protection III formula enhances armor or a shield, granting it an exceptional magical improvement, immensely increasing its defensive power. | |||
<div style="text-indent: 30px;">To enchant an item with this property, the enchanter studies the armor or shield to find a Legendary component that resonates with that item. Armor receiving this enchantment gains +3 to its AC and DR 3/true, while a shield gains +3 to its AC.</div> | |||
<div style="text-indent: 30px;"> | <div style="text-indent: 30px;">When applying the Protection III enchantment to armor or a shield already enchanted with Protection I or II, the original enchantment's value is deducted from the enchantment value.</div> | ||
<div style="text-indent: 30px;"> | '''Natural 20'''. Refer to the Magical Armor I table. | ||
''' | |||
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== | ==Level 6== | ||
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===Swift Weapon=== | |||
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