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(Criou página com '==Voracious Shots== ''Prerequisite: Level 8''') |
(Criou página com 'You know how to imbue your weapons with the elemental power granted by runes. <div style="text-indent: 30px;">When choosing this Rune, you must choose one of the elements you have access to from the Elements and Damage Types table in Chapter 10 (if you have the Rune: Elemental Attack, you can use the chosen elements in both runes when activating them, declaring the used element before doing so). When activating this Rune, your ranged attacks are empowered by elemental en...') |
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'''Use''': Half of your Proficiency | '''Use''': Half of your Proficiency | ||
You know how to imbue your weapons with the elemental power granted by runes. | |||
<div style="text-indent: 30px;">When choosing this Rune, you must choose one of the elements you have access to from the Elements and Damage Types table in Chapter 10 (if you have the Rune: Elemental Attack, you can use the chosen elements in both runes when activating them, declaring the used element before doing so). | |||
<div style="text-indent: 30px;"> | When activating this Rune, your ranged attacks are empowered by elemental energy for 2 rounds, your ranged weapon or spell attacks (against only one target) gain half your proficiency bonus as a bonus on hit rolls and your base Pulse dice as elemental damage of the chosen type.</div> | ||
<div style="text-indent: 30px;">'''''Elemental Blast'''''. When an empowered attack succeeds, creatures of your choice within 5 feet of the target must make a Dexterity saving throw, on a failed save they take half as much damage, on a successful one they take no damage.</div> | |||
<div style="text-indent: 30px;">''''' | |||
''' | '''''Mastery''''': | ||
*''' | *'''''Duration''''': +1 round per mastery | ||
*''' | *'''''Use''''': +1 use per mastery | ||
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==Elegy== | |||
''Prerequisite: Level 15'' | |||
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'''Pulse''': Amethyst<br/> | |||
''' | '''Synergy''': You gain resistance to necrotic damage<br/> | ||
''' | '''Use''': Half of your Proficiency | ||
''' | |||
The silent symphony of death found in you an appreciator and propagator. | |||
<div style="text-indent: 30px;">Using your reaction when hitting a target with a ranged weapon attack or ranged spell attack, you can imbue the attack with immense necrotic energy. When you hit a creature with this attack, a 10-foot mist area centered on your target is created. Creatures that are within that area, or start their turns there, must make a Constitution saving throw, failing which they will take your Pulse dice as necrotic damage and 1 point of exhaustion. This mist lasts for 3 rounds and moves 10 feet in a direction of your choice at the start of each of your turns. A strong wind is capable of dissipating this area.</div> | |||
<div style="text-indent: 30px;"> | <div style="text-indent: 30px;">'''''Necrotic Force'''''. You can remove 1 hit point from your maximum hit points and 1 current hit point (cannot be mitigated) and add 1d4 necrotic damage to any ranged spell or ranged weapon attack. This effect can be declared after knowing the attack hit, but before rolling damage dealt. Hit points removed in this way can only be regained after a full rest or a greater restoration spell.</div> | ||
<div style="text-indent: 30px;">''''' | '''Mastery''': | ||
''' | *'''Duration''': +1 round per mastery | ||
*''' | *'''Use''': +1 use per mastery | ||
*''' | |||
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==Verdant Link== | |||
''Prerequisite: Level 8'' | |||
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'''Pulse''': Diamond<br/> | |||
''' | '''Synergy''': Your attacks against creatures contained by this rune deal your base Pulse dice as bonus damage.<br/> | ||
''' | '''Use''': Half of your Proficiency | ||
''' | |||
Nature can be a great ally and you know how to take advantage of it. | |||
<div style="text-indent: 30px;">As a bonus action, you create vines growing out of the ground in a 30-foot-long, 10-foot-wide line that starts at you. Creatures in that line must make a Dexterity saving throw. On a failed save, a creature is Restrained for 3 rounds, and it can make a Strength saving throw at the end of each of its turns to end this effect on a success. Creatures caught in the binding make attacks against you at disadvantage for 3 rounds after they are released.</div> | |||
<div style="text-indent: 30px;"> | <div style="text-indent: 30px;">'''''Plant Perception'''''. You are able to tell what types of plants (but not creatures), trees, roots, fruits, etc., are within 600 feet of you. In case you are not familiar with these vegetables, you can get an idea if they are poisonous or if they can be used for nutrition.</div> | ||
<div style="text-indent: 30px;">''''' | '''Mastery''': | ||
''' | *'''Duration''': +1 round per mastery | ||
*''' | *'''Use''': +1 use per mastery | ||
*''' | |||
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==Energize Attack== | |||
=Energize Attack= | |||
'''Pulse''': Ruby | '''Pulse''': Ruby | ||
'''Synergy''': Half proficiency in additional turns and Pulse Dice | '''Synergy''': Half proficiency in additional turns and Pulse Dice | ||
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*'''Use''': +1 use per mastery | *'''Use''': +1 use per mastery | ||
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=Shield= | | | ||
==Shield== | |||
'''Pulse''': Emerald or Diamond | '''Pulse''': Emerald or Diamond | ||
'''Synergy''': Add half your Proficiency bonus to the duration and to the Pulse Dice result | '''Synergy''': Add half your Proficiency bonus to the duration and to the Pulse Dice result |