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(Criou página com 'Upon successfully channeling the great spirit of the Shimmering Rat you become a more sociable person, having advantage on any social roll that uses Charisma. Additionally, all substances used by you have their effect enhanced based on their effects, healing effects heal 50% more while lasting effects can be maximized or given an additional 50% duration. You gain advantage on any rolls against adverse effects such as poisons, toxins or even side effects. You gain a reduc...') |
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Upon successfully channeling the great spirit of the Shimmering Rat you become a more sociable person, having advantage on any social roll that uses Charisma. Additionally, all substances used by you have their effect enhanced based on their effects, healing effects heal 50% more while lasting effects can be maximized or given an additional 50% duration. You gain advantage on any rolls against adverse effects such as poisons, toxins or even side effects. You gain a reduction in poison damage equal to your Shaman Level. | Upon successfully channeling the great spirit of the Shimmering Rat you become a more sociable person, having advantage on any social roll that uses Charisma. Additionally, all substances used by you have their effect enhanced based on their effects, healing effects heal 50% more while lasting effects can be maximized or given an additional 50% duration. You gain advantage on any rolls against adverse effects such as poisons, toxins or even side effects. You gain a reduction in poison damage equal to your Shaman Level. | ||
===The Storm Bear=== | |||
[[Arquivo:Gi14-urso.png|miniaturadaimagem|direita|alt=Urso da Tempestade|Storm Bear]] | |||
[[Arquivo:Gi14-urso.png|miniaturadaimagem|direita|alt=Urso da Tempestade| | For those who still worship him, the Bear is the manifested form of the storm. Destructive, savage and relentlessly willful, he existed before mortals walked the tundra of the Freljord, protecting the lands he and his demigod brethren created. With a deep hatred for civilization and the vulnerability it carries, the Bear fights to reclaim the old ways of when the land was wild and blood flowed freely. He faces all those who dare stand in his way with teeth, claws and the domination of thunder. | ||
'''Totem Bonus''': While you are in possession of your Storm Bear Totem your unarmed strikes deal half your Proficiency bonus in lightning damage. | |||
''' | :'''Region''': Freljord | ||
:''' | :'''Channeling''': Wisdom, 45 - Shaman Level | ||
:''' | '''Channeling Failure''' | ||
''' | |||
Upon failing to channel the spirit of the Bear, his consciousness becomes clouded, having his body temporarily taken over by the spirit of the Bear. For the next hour, you'll act as feral as possible, attacking anyone who bothers you and doing your best to destroy any buildings. | |||
If you fail 2 times, the 3rd time you will have disadvantage in channeling the Great Spirit and when you fail the 3rd time in a period of 1 year, your body is warped into that of a hideous creature, your mind is dismantled and you lose control of yourself. You are now part of the Ursine, a group of Spirit Walkers who could not resist the Volibear’s Spirits. | |||
'''Channeling Success''' | |||
''' | |||
Upon channeling the spirit of the Bear, you take the form of a great white bear, your size category increases by 1, you have advantage on all Strength and Constitution checks and saving throws and all your melee attacks now deal your Proficiency bonus times d10 of additional damage. | |||
Additionally, your Strength and Constitution scores increase by an amount equal to your Proficiency bonus and your speed increases by 5 times your Proficiency bonus. At the end of 1 hour you must repeat the channeling, but this time with advantage, if you fail you activate the effects of a Channeling Failure. | |||
===The Spectral Wurm=== | |||
[[Arquivo:Gi15-vorme.png|miniaturadaimagem|direita|alt=Vorme Espectral|Spectral Wurm]] | |||
[[Arquivo:Gi15-vorme.png|miniaturadaimagem|direita|alt=Vorme Espectral| | The Spectral Wurm is a Great Spirit that enjoys the nomadic, no-strings-attached life. A sworn enemy of the Xer'Sai, he will do anything in his power to aid those who seek to fight them. | ||
'''Totem Bonus''': While you are in possession of your Spectral Wurm Totem, you gain half your proficiency bonus as a bonus to any Saving throw against the following Conditions: Grappled, Prone, Restrained, Incapacitated, Unconscious, Slowed, Paralyzed and Petrified | |||
''' | :'''Region''': Shurima | ||
:''' | :'''Channeling''': Constitution, DC = 40 - Shaman Level | ||
:''' | '''Channeling Failure''' | ||
''' | |||
Upon failing to channel the spirit of the Wurm, you become extremely sensitive to all vibrations and sounds. For the next few days, any sound louder than normal speech requires you to make a DC 17 Constitution saving throw, on a failure, you are Deafened, Silenced and Paralyzed until the start of your next turn or for 2 minutes out of combat. If the failure is by more than 10 points, you fall Unconscious. | |||
'''Channeling Success''' | |||
''' | |||
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Ao canalizar com sucesso o grande espírito do Vorme Espectral, você pode com sua reação tornar-se intangível até o início de seu próximo turno. Pela duração, qualquer ataque ou magia direcionado a você erra automaticamente. Você recebe deslocamento de escavação igual ao dobro do seu deslocamento e, usando sua ação bônus e 1 ponto de Ki, você pode emitir um pulso vibracional em uma área de 15 pés de raio ao seu redor, as criaturas escolhidas nessa área devem fazer uma salvaguarda de Constituição ou recebem seu bônus de proficiência em d8 de dano vibracional. O pulso pode ser emitido enquanto você estiver intangível. | Ao canalizar com sucesso o grande espírito do Vorme Espectral, você pode com sua reação tornar-se intangível até o início de seu próximo turno. Pela duração, qualquer ataque ou magia direcionado a você erra automaticamente. Você recebe deslocamento de escavação igual ao dobro do seu deslocamento e, usando sua ação bônus e 1 ponto de Ki, você pode emitir um pulso vibracional em uma área de 15 pés de raio ao seu redor, as criaturas escolhidas nessa área devem fazer uma salvaguarda de Constituição ou recebem seu bônus de proficiência em d8 de dano vibracional. O pulso pode ser emitido enquanto você estiver intangível. | ||
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