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Criou página com 'Channeling a spatial distortion with a gesture, you create a temporary spatial rift in a line 30 feet from you. Creatures in the area must make a Dexterity save; on a failure, an affected creature takes 3d8 force damage and becomes Prone. On a success, it only takes half the damage.' |
Criou página com ''''''At Higher Levels'''''. When you cast this spell using mana points equivalent to a spell of 3rd level or higher, the damage increases by 1d8 for each level above 2nd. When cast as a spell of 5th level or higher, the force damage becomes runic.' |
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Channeling a spatial distortion with a gesture, you create a temporary spatial rift in a line 30 feet from you. Creatures in the area must make a Dexterity save; on a failure, an affected creature takes 3d8 force damage and becomes Prone. On a success, it only takes half the damage. | Channeling a spatial distortion with a gesture, you create a temporary spatial rift in a line 30 feet from you. Creatures in the area must make a Dexterity save; on a failure, an affected creature takes 3d8 force damage and becomes Prone. On a success, it only takes half the damage. | ||
'''''At Higher Levels'''''. When you cast this spell using mana points equivalent to a spell of 3rd level or higher, the damage increases by 1d8 for each level above 2nd. When cast as a spell of 5th level or higher, the force damage becomes runic. | |||
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Esta magia está em conformidade com a '''versão 0.94''' do [https://runarcana.org Runarcana RPG] | Esta magia está em conformidade com a '''versão 0.94''' do [https://runarcana.org Runarcana RPG] |
Edição atual tal como às 21h03min de 10 de outubro de 2024
Celestial (spacemancy) 2nd level
Casting Time: 1 action
Range: Self
Components: S
Duration: Instantaneous
Channeling a spatial distortion with a gesture, you create a temporary spatial rift in a line 30 feet from you. Creatures in the area must make a Dexterity save; on a failure, an affected creature takes 3d8 force damage and becomes Prone. On a success, it only takes half the damage.
At Higher Levels. When you cast this spell using mana points equivalent to a spell of 3rd level or higher, the damage increases by 1d8 for each level above 2nd. When cast as a spell of 5th level or higher, the force damage becomes runic.