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The Vel-Sutras, or simply Vel, are applied forms of additional Sutras that are assimilated by the body and spirit of the practitioner. Vel level refers to how many Vel “points” it takes to be maintained, in addition they have requirements that must be fulfilled to be used. The "Vel" column refers to the additional ability that can be learned during the campaign, for more information on Vel, see Chapter 5: Customization - Sutras.
The Vel-Sutras, or simply Vel, are applied forms of additional Sutras that are assimilated by the body and spirit of the practitioner. Vel level refers to how many Vel “points” it takes to be maintained, in addition they have requirements that must be fulfilled to be used. The "Vel" column refers to the additional ability that can be learned during the campaign, for more information on Vel, see Chapter 5: Customization - Sutras.


==Call==
==Calling==
A Shaman's path is formed from his interactions with the Spiritual world. you must choose one of the Calls you answered from the Channeler's Call, Summoner's Call, or Shapeshifter's Call. Your calling grants you features at 1st level and again at 3rd, 6th, 11th, 15th, 17th, and 20th level.
A Shaman's path is formed from his interactions with the Spiritual world. you must choose one of the Callings you answered from the Channeler's Calling, Summoner's Calling, or Shapeshifter's Calling. Your calling grants you features at 1st level and again at 3rd, 6th, 11th, 15th, 17th, and 20th level.


==Spiritual Allies==
==Spiritual Allies==
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At 6th level, drawing on the strength of your spirit allies causes you to gain some additional traits. Choose one of your Spirit Allies to have it receive an enhancement:
At 6th level, drawing on the strength of your spirit allies causes you to gain some additional traits. Choose one of your Spirit Allies to have it receive an enhancement:


*'''''Abidance'''''. When activating the Abidance stance, the temporary hit points gained are d
*'''''Abidance'''''. When activating the Abidance stance, the temporary hit points gained are doubled.
oubled.
*'''''Agility'''''. When activating the Agility stance, you remove 1 level of Exhaustion from yourself.
*'''''Agility'''''. When activating the Agility stance, you remove 1 level of Exhaustion from yourself.
*'''''Dominance'''''. When activating the Dominance Stance, creatures have disadvantage against your Roar.
*'''''Dominance'''''. When activating the Dominance Stance, creatures have disadvantage against your Roar.