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(Criou página com 'You can't use this feature against a creature you've attacked in the last 10 minutes. Additionally, you speak the Sylvanlanguage.') |
(Criou página com 'You have an innate ability to communicate with animals that recognize you as a kindred spirit. Through gestures and sounds, you can communicate simple ideas to an animal, such as performing an action. You can read the beast's basic mood and intent, understanding its emotional state, whether it's affected by magic of any kind, its short-term needs (such as food or safety), and you can use an action (if necessary) to try to persuade him not to attack.') |
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You can't use this feature against a creature you've attacked in the last 10 minutes. Additionally, you speak the Sylvanlanguage. | You can't use this feature against a creature you've attacked in the last 10 minutes. Additionally, you speak the Sylvanlanguage. | ||
===Animal Companion=== | |||
At 3rd level, you are able to conjure an animal companion in the form of a Large or smaller beast that has a maximum Challenge Rating of 1. The beast has the statistics of a normal member of its species, with alterations that can be found in the [[Familiares e Companheiros Animais|Chapter 10: Magic - Familiars and Animal Companions]]. | |||
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