Anônimo

REMOVA OS ANÚNCIOS!

Apoiando através de https://apoia.se/arddhu a partir do tier de Apoiador, você pode navegar na wiki sem anúncios e ainda colabora com o projeto!

Introdução/en: mudanças entre as edições

De Runarcana Wiki
Criou página com 'Welcome to Runarcana, a book created by the community, for the community, to provide countless adventures in their imaginations wandering through the fantastic land of Runeterra, the world where the League of Legends takes place.'
(Criou página com 'RPGs are a space for creating and living legends and stories that take place in fantastic worlds. RPGs are guided by imagination where creativity and resourcefulness are stimulated and used to solve problems if necessary These fantastic worlds can range from legends of our world, such as the legend of King Arthur and the Round Table, to explorations of Egypt and even times like the 1920s, to authorial universes like Avatar: The Last Airbender, Percy Jackson and the Olymp...')
(Criou página com 'Welcome to Runarcana, a book created by the community, for the community, to provide countless adventures in their imaginations wandering through the fantastic land of Runeterra, the world where the League of Legends takes place.')
Linha 17: Linha 17:
RPG means “Role-Playing Game”, it differentiates itself from games of pure imagination by bringing with it sets of rules for the resolution of disputes so that there is no overlapping of argumentation, creating unnecessary conflicts. Also, they bring rules for the creation of characters and determine when and if their actions are successful or not.
RPG means “Role-Playing Game”, it differentiates itself from games of pure imagination by bringing with it sets of rules for the resolution of disputes so that there is no overlapping of argumentation, creating unnecessary conflicts. Also, they bring rules for the creation of characters and determine when and if their actions are successful or not.


<div lang="pt-BR" dir="ltr" class="mw-content-ltr">
Usually, an RPG is full of challenges, which are presented by another player, known as Game Master, DM, or Narrator. Unlike the players, the Game Master is the conductor of the story and mediator of other players’ actions. The Game Master creates adventures for the characters to navigate through dangers and decide the paths to explore. An example of one of these problems would be the Game Master describing the Frostguard Citadel entrance and the players deciding what they want their characters to do when they hear it. Will they enter the dangerous domain? Are you going to talk to any member of this tribe? Or will they cast a spell that can take them directly to the Howling Abyss?
Normalmente, um jogo de RPG é repleto de problemáticas, que são apresentadas por outro jogador, conhecido como Mestre de Jogo, DM (Dungeon Master), GM (Game Master), ou Narrador. Diferentemente dos jogadores, o Mestre é o condutor da história e mediador das ações dos demais jogadores. O Mestre cria
aventuras para que os personagens naveguem por perigos e decidam os caminhos a explorar. Um exemplo de uma dessas problemáticas seria o Mestre de Jogo descrever a entrada da Cidadela Præglacius e os jogadores decidindo o que eles querem que seus personagens façam ao ouví-la. Eles irão adentrar o arriscado domínio? Vão tentar dialogar com  algum membro dessa tribo? Ou vão conjurar uma magia que pode levá- los diretamente para o Abismo Uivante?
</div>


<div lang="pt-BR" dir="ltr" class="mw-content-ltr">
<div lang="pt-BR" dir="ltr" class="mw-content-ltr">