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(Criou página com '==Elemental Aura== ''Prerequisite: Level 8''') |
(Criou página com '==Blessing of the Crimson Elder== ''Prerequisite: Level 15''') |
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''Prerequisite: Level 8'' | ''Prerequisite: Level 8'' | ||
'''Pulse''': Ruby</br> | |||
''' | '''Synergy''': Proficiency bonus added to damage</br> | ||
''' | '''Use''': Half of your Proficiency | ||
''' | |||
Your Runic potency reverberates powerfully with the elements, expanding in destructive ways. | |||
<div style="text-indent: 30px;">When choosing this Rune, you must choose one of the elements you have access to from the Elements and Damage Types table in Chapter 10 (if you have the Rune: Elemental Attack, you can use the chosen elements in both runes when activating them, declaring the used element before doing so).</div> | |||
<div style="text-indent: 30px;"> | <div style="text-indent: 30px;">When activating this rune, you surround yourself with an aura of the chosen element, emanating its elemental strength. You create a 5-foot area of the chosen element around you that follows you and lasts for the next 2 rounds. Creatures you target that are in that area must make a Constitution saving throw. On a failure, an affected creature takes you Pulse dice as damage from the chosen element, on a success, only half that damage. For the duration of the rune, you gain your proficiency bonus as DR to damage for the chosen element.</div> | ||
<div style="text-indent: 30px;"> | <div style="text-indent: 30px;">'''''Elemental Protection'''''. You gain half your proficiency bonus as DR to the chosen element.</div> | ||
<div style="text-indent: 30px;">''''' | |||
</div> | |||
'''Mastery''': | |||
''' | *'''Duration''': +1 round per mastery | ||
*''' | *'''Use''': +1 use per mastery | ||
*''' | |||
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==Runic Barrier== | |||
=Runic Barrier= | |||
'''Pulse''': Emerald | '''Pulse''': Emerald | ||
'''Synergy''': Add double Proficiency to hit points and half Proficiency to Pulse Dice result | '''Synergy''': Add double Proficiency to hit points and half Proficiency to Pulse Dice result | ||
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<div style="text-indent: 30px;">When targeted by an attack, you can use your reaction to temporarily activate a shield. By doing so, you gain your Pulse dice as temporary hit points. These temporary hit points last until removed or after 1 minute, while these temporary hit points are active, you gain resistance to simple damage.</div> | <div style="text-indent: 30px;">When targeted by an attack, you can use your reaction to temporarily activate a shield. By doing so, you gain your Pulse dice as temporary hit points. These temporary hit points last until removed or after 1 minute, while these temporary hit points are active, you gain resistance to simple damage.</div> | ||
'''Mastery''': | '''Mastery''': | ||
*'''Damage''': +1 in damage dice category per mastery | *'''Damage''': +1 in damage dice category per mastery | ||
*'''Use''': +1 use per mastery | *'''Use''': +1 use per mastery | ||
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==Blessing of the Crimson Elder== | |||
''Prerequisite: Level 15'' | |||
'' | |||
'''Pulse''': Ruby</br> | |||
''' | '''Synergy''': For every 5 points of necrotic damage you deal, you heal 1 hit point.</br> | ||
''' | '''Use''': Half of your Proficiency | ||
''' | |||
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