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(Criou página com 'Though in the distant past the Trolls had many Kings and valiant champions, in the present they have mostly been reduced to savagery and have spread especially across the Freljord, with some tribes reaching colossal sizes but often at the cost of intellect.') Etiquetas: Edição móvel Edição feita através do site móvel |
(Criou página com 'Tundraborn. Ice Trolls are immune to any extreme cold effects from locations and ignore difficult terrain caused by ice. In addition to being able to choose the Variant Heritage: Iceborn.') |
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Though in the distant past the Trolls had many Kings and valiant champions, in the present they have mostly been reduced to savagery and have spread especially across the Freljord, with some tribes reaching colossal sizes but often at the cost of intellect. | Though in the distant past the Trolls had many Kings and valiant champions, in the present they have mostly been reduced to savagery and have spread especially across the Freljord, with some tribes reaching colossal sizes but often at the cost of intellect. | ||
== Sand Troll == | |||
== Troll | |||
Sand trolls are smarter and more sneaky than their Ice cousins, but their tribes are fewer in number and they mostly keep to themselves. | |||
''Desertborn.'' Sand Trolls are immune to any extreme heat effects from locations and ignore difficult terrain caused by sand. | |||
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''Elusive Masters.'' Despite their size, Sand Trolls are extremely agile and hide easily due to their sandy skin tone. You have proficiency in Stealth and gain advantage on these checks if you are in a sandy region. | |||
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== Ice Troll == | |||
== Troll | |||
The bigger, the dumber. This definition is perfect for Ice Trolls, they are the biggest among the Trolls with the South being smaller than the North, but generally smarter (although not by much). | |||
Tundraborn. Ice Trolls are immune to any extreme cold effects from locations and ignore difficult terrain caused by ice. In addition to being able to choose the [[Heranças Variantes/en#Iceborn|Variant Heritage: Iceborn]]. | |||
''On the Hunt.'' Using a bonus action, an Ice Troll can mark a pursuit target. While having a marked enemy, the Troll gains an additional speed of 15 feet when moving towards its marked target. You can only have one enemy marked at a time and each mark lasts for 1 minute. You can use this trait a number of times equal to your proficiency bonus per full rest. | |||
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== Jungle Troll == | |||
== Troll | |||
Scattered in small forest tribes east of the Shurimane continent, Jungle Trolls are closer to their sand cousins than to their Tundra-born counterparts. | |||
''Jungleborn.'' Jungle Trolls are immune to poison and poison damage, and ignore difficult terrain caused by vegetation. | |||
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''Darkvision.'' Due to their familiarity with the darkness, they can see up to 120 feet in dim light as if it were bright light and in the darkness as if it were dim light. You cannot discern colors in the dark, only shades of gray. | |||
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