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Criou página com '*Chap.1: Character creation Chapter 1 is a resource to aid character creation, with an example character being created step by step to guide new players (and forgotten veterans) on how to create a character from concept to having a ready-to-play sheet.'
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{{versão|versnum=0.95}}
[[Categoria:0.95]]
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{{#description2:Information needed to create a Runarcana character to play RPG in the world of Runeterra.}}
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The essential unit for playing RPG adventures is that there are characters to be played by players, so the first Part of this Book focuses on providing rules for creating these characters.
The essential unit for playing RPG adventures is that there are characters to be played by players, so the first Part of this Book focuses on providing rules for creating these characters.


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Chapter 1 is a resource to aid character creation, with an example character being created step by step to guide new players (and forgotten veterans) on how to create a character from concept to having a ready-to-play sheet.
Chapter 1 is a resource to aid character creation, with an example character being created step by step to guide new players (and forgotten veterans) on how to create a character from concept to having a ready-to-play sheet.


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*Chap. 2: [[Origem/en|Origins]]
*Cap. 2: [[Origens]]
In Chapter 2, the origins of these characters are explained, whether they are human, Vastaya or even Yordles. This chapter gives the characteristics of each of these origins, explaining their differences and statistics.
No Capítulo 2 são explicadas as origens desses personagens, sejam eles humanos, vastayenses ou mesmo yordles. Nesse capítulo são dadas as características de cada uma dessas origens explicando suas diferenças e estatísticas.
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*Chap. 3: [[Classe/en|Class]]
*Cap. 3: [[Classe]]
Chapter 3 contains classes for Runarcana characters, classes created taking into account the worldbuilding of Runeterra and its specific characteristics. In this chapter you will find, in addition to classes, subclasses, which are more specialized forms within the options of each class.
O Capítulo 3 contém as classes para personagens de Runarcana, classes criadas levando em consideração a construção de mundo de Runeterra e as suas características específicas. Nesse capítulo você encontra além da classes as subclasses, que são formas mais especializadas dentro das opções de cada classe.
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*Chap. 4: [[Detalhamento/en|Detailing]]
*Cap. 4: [[Detalhamento]]
Chapter 4 is dedicated to expanding the details that form the core of a character, such as their professions, various details that make the character even deeper.
O Capítulo 4 se dedica a ampliar os detalhes que formam o cerne de um personagem, como suas profissões, detalhes diversos que tornam o personagem ainda mais profundo.
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*Chap. 5: [[Personalização/en|Customization]]
*Cap. 5: [[Personalização]]
In Chapter 5, customization options are given, characteristics that make the character even more unique, in particular characteristics that make these characters adventurous, capable of facing enormous dangers in their adventures.
No Capítulo 5 são dadas opções de personalização, características que tornam o personagem ainda mais único, em especial características que fazem desses personagens aventureiros capazes de enfrentar enormes perigos em suas aventuras.
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*Chap. 6: [[Equipamento/en|Equipment]]
*Cap. 6: [[Equipamento]]~
Chapter 6 provides information so that characters and adventurers can equip themselves for their endeavors, providing information on their initial wealth, the value of weapons and armor, as well as other complementary information.
O Capítulo 6 traz as informações para que os personagens e aventureiros possam se equipar para suas empreitadas, trazendo suas informações de riqueza inicial, o valor de armas e armaduras além de outras informações complementares.
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Edição atual tal como às 13h49min de 16 de novembro de 2024

This article complies with version 0.95 of Runarcana RPG

The essential unit for playing RPG adventures is that there are characters to be played by players, so the first Part of this Book focuses on providing rules for creating these characters.

Chapter 1 is a resource to aid character creation, with an example character being created step by step to guide new players (and forgotten veterans) on how to create a character from concept to having a ready-to-play sheet.

In Chapter 2, the origins of these characters are explained, whether they are human, Vastaya or even Yordles. This chapter gives the characteristics of each of these origins, explaining their differences and statistics.

Chapter 3 contains classes for Runarcana characters, classes created taking into account the worldbuilding of Runeterra and its specific characteristics. In this chapter you will find, in addition to classes, subclasses, which are more specialized forms within the options of each class.

Chapter 4 is dedicated to expanding the details that form the core of a character, such as their professions, various details that make the character even deeper.

In Chapter 5, customization options are given, characteristics that make the character even more unique, in particular characteristics that make these characters adventurous, capable of facing enormous dangers in their adventures.

Chapter 6 provides information so that characters and adventurers can equip themselves for their endeavors, providing information on their initial wealth, the value of weapons and armor, as well as other complementary information.