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Ixtal

De Runarcana Wiki
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This Article is in accordance with the version 0.94 of Runarcana RPG

“Ixtal is known for its control of elemental magic, was one of the first independent nations that joined forces with the shurimane empire Truthfully, the Ixtali culture is much more ancient, it was responsible for the rise of civilizations like the Buhru, the ancient Helia and the ascetics Targonians. Besides their participation in the western diaspora, they likely had a significant role in creating the first Ascendant. The Ixtali mages survived The Void, and later the Darkin distancing themselves of the surrounding kingdoms, using the wildlife the was around them as a shield. Although much was lost, they committed themselves to preserve what is left. Now, isolated in a jungle for thousands of years, the sophisticated arcological city of Ixaocan keeps itself practicallyclean of outside influence. Having witnessed from afar the ruin of the Blessed Isles and the Runic Wars right after, the Ixtali see every other nation of Runeterra as beginners and frauds, using their powerful magic to keep any outsiders away from them.”

Secluded deep in the wilderness of eastern Shurima, the sophisticated arcology-city of Ixaocan remains mostly free of outside influence. Having witnessed from afar the ruination of the Blessed Isles, and the softening of Buhru culture, the Ixtali view the other factions of Runeterra as little more than upstarts and pretenders, and use their powerful elemental magic to keep any intruders at bay.

Characters

When creating a character from this region, you gain the following traits:

Languages. Ixtali (you can also ask GM for the possibility of you knowing the Ancient Shurimane language)

Skill. Choose one between: Acrobatics, Arcana, Athletics, Deception, Insight, Nature, Perception, Sleight of Hand, Stealth, or Survival.

Activity. Choose two proficiencies from the following options: A martial weapon or a minor craft

An Unexplored Frontier

Who is outside of the Ixtali Borders knows very little about the history of the region. Over the years, countless expeditions from Noxus, Bilgewater, and, recently, The Explorers Guildhouse from Piltover plunged themselves in those forests searching for ancient treasures or opportunities to claim new land to themselves... only to vanish without a trace.

Ixaocan

As a matter of fact, Ixtal is not the uninhabited forest that many see it as. Far away from indiscreet attention and fingers filled with greed, the vasts arcology of Ixaocan stays hidden and safe with the vast tropical forests. The cardinal arcology, the headquarters of the ruling caste of the Yun Tal, already existed even before the old shurimanes rose their first Sun Disc.

The hidden City of the Ixtali. Even older than many outsiders even could imagine, the great arcologies are not totally for living or ways to spread the knowledge of magic, but something in between.

Control Over the Material Plane

Intersecting power lines connect the arcologies. Each one represents a specific form or discipline for elemental magic. The largest is home to tens of thousands of Ixtali practitioners, with a social hierarchy based on the length of time spent studying, furthering their progression toward ultimate mastery.

Esoteric Knowledge

The further one travels from the cardinal arcology, the more specialized and prestigious the masteries become. High in the mountains, the mages of this relatively small arcology combine their understandings of fire, rock, and magnetism to draw precious metals from the earth, crafting them into exquisite shapes with the merest gesture.

The Elemental Drakes

Curiously, the abandoned ruins scattered throughout Ixtal are home to a surprising number of dragons. These terrifying creatures have not fought alongside mortals since the last days of Shurima’s war against the Void. Now, for the most part, they seem content just to be left alone.