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This Article is in accordance with the '''version 0.92''' of  [https://runarcana.org Runarcana RPG]
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{{#description2:Character classes are blueprints that detail what a character can do, what their abilities are, and what kind of resources they have access to through their training.}}
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Character classes are rules which detail what a character can do, what its abilities are, and what kind of resources it has access to due to its origin or training. In Runeterra classes represent, in a way, your place in the world as well as your role, you can be a combatant, an inventor, a wizard exploring the powers of magic, among an immense number of options.
Character classes are schemes  that detail what a character can do, what their abilities are, and what kind of resources they have access to through their background or training.


Just like the Origins in the World of Runeterra, Classes presented here are different from other books, they have similarities with the 5th edition of the D&D Player's Handbook, but are very different in general.
For Runeterra, classes represent your place in the world as well as your function, you can be a combatant, an inventor, an arcane exploring the powers of magic, among a huge number of options.


There are a total of eleven basic classes in Runeterra, each one of them having some archetypes tuned to the reality of the world in general. Although you can create a Nature Acolyte in Noxus, you would hardly survive being a non-noble Arcane in Demacia.
A total of ten core classes are offered for Runeterra, each of which contains a few subclasses, that are archetypes attuned to the reality of this world. While you can create a Nature Acolyte in Noxus, you would hardly survive being a non-noble Arcane in Demacia.


A total of eleven basic classes are offered for Runarcana, each of which contains some archetypes attuned to the reality of the world at large. Although you can create an Acolyte of Nature in Noxus, you would hardly survive being a non-noble Arcane in Demacia.
In the process of creating characters, think about what is its role, how they got to where they are, and where their dreams come from.  


In the process of creating characters, think about what their role is, how they got to where they are, and what is the origin of their dreams.  
A character's class expresses a part of the way he interacts with the world, how he solves his problems and from where he draws strength to move forward.


A character's class expresses a part of the way he interacts with the world, how it solves its problems and from where it draws strength to move forward.
{| class="purple shadeCenter" style="text-align:center; "
 
|+ Class Summary
The Warlock class does not have a direct equivalent, however, see Pact Mystical Runessences on Chapter 5 for something similar.
|-
 
! Class
 
! Description
{| class="wikitable"
! Heatlh Die
|+
! Primary Skill
!Class
! Resistance Proficiencies
!Classic Equivalent
! Weapon and Armor Proficiency
!Description
!Hit Dice
!Primary Abilities
!Saving Throws
!Proficiency in Weapons and Armor
|-
|[[Special:MyLanguage/Acólito|Acolyte]]
|Cleric and Druid
|A champion with a connection to the spiritual world at the service of some entity or cause.
|d8
|Wisdom & Charisma
|Wisdom & Charisma
|Light and medium armor, shields, and simple weapons
|-
|[[Special:MyLanguage/Arcano|Arcane]]
|Sorcerer and Wizard
|A magic user be it channeled through erudition or intuition, capable of manipulating the structures of reality
|d6
|Intelligence
|Intelligence & Wisdom or Charisma
|Daggers, darts, slings, staffs, and light crossbows
|-
|[[Special:MyLanguage/Bodisatva|Bodhisattva]]
|Monk
|A master of martial arts, using body strength to achieve physical and spiritual perfection.
|d10
|Strength & Wisdom
|Strength & Wisdom
|Simple weapons, short swords, and ninja weapons.
|-
|[[Special:MyLanguage/Bruto|Brute]]
|Barbarian
|A fierce warrior of primitive origin who can enter rage during a battle.
|d12
|Strength
|Strength & Constitution
|Light and medium armor, shields, and simple and martial weapons
|-
|[[Special:MyLanguage/Combatente|Combatant]]
|Fighter
|A master of combat, an expert in a wide range of weapons and armor.
|d10
|Strength or Dexterity
|Strength or Dexterity & Constitution
|Every armor, shields, and simple and martial weapons
|-
|[[Special:MyLanguage/Caçador|Hunter]]
|Ranger
|An expert in tracking and killing or capturing his prey.
|d10
|Dexterity & Wisdom
|Dexterity & Wisdom
|Light and medium armor, shields, and simple and martial weapons
|-
|[[Special:MyLanguage/Atirador|Marksman]]
|<nowiki>-</nowiki>
|An expert in the use of firearms and ranged weapons
|d8
|Dexterity
|Dexterity & Intelligence
|Light armor, simple weapons and firearms
|-
|-
|[[Special:MyLanguage/Mercurial|Mercurial]]
| [[Acólito/en|Acolyte]]
|Rogue
| style="vertical-align:middle; text-align:left;" | A champion with a connection to the spiritual world in service to some entity or cause.
|A trickster who uses stealth and cunning to overcome obstacles and enemies.
| style="vertical-align:middle;" | d8
|d8
| style="vertical-align:middle;" | Wisdom & Charisma
|Dexterity
| style="vertical-align:middle;" | Wisdom & Charisma
|Dexterity & Intelligence
| style="vertical-align:middle; text-align:left;" | Light and medium armor, shields, simple weapons
|Light armor, simple weapons, light crossbows, long swords, rapiers, and short swords
|-
| [[Arcano/en|Arcane]]
| style="vertical-align:middle; text-align:left;" | A magic user capable of manipulating the fabric of reality.
| style="vertical-align:middle;" | d6
| style="vertical-align:middle;" | Intelligence or Charisma
| style="vertical-align:middle;" | Charisma & Intelligence
| style="vertical-align:middle; text-align:left;" | Daggers, darts, slings, quarterstaffs, light crossbows
|-
|  [[Bodisatva/en|Bodhisattva]]
| style="vertical-align:middle; text-align:left;" | A master of martial arts, using bodily power to achieve physical and spiritual perfection
| style="vertical-align:middle;" | d10
| style="vertical-align:middle;" | Dexterity & Wisdom
| style="vertical-align:middle;" | Strength & Dexterity
| style="vertical-align:middle; text-align:left;" | Simple weapons, short swords
|-
|-
|[[Special:MyLanguage/Ninja|Ninja]]
| [[Bruto/en|Brute]]
|<nowiki>- </nowiki>
| style="vertical-align:middle; text-align:left;" | A fierce warrior of primitive origin who can go berserk during battle.
|An expert in lurking and using the weakness of their enemies against them.
| style="vertical-align:middle;" | d12
|d8
| style="vertical-align:middle;" | Strength
|Dexterity
| style="vertical-align:middle;" | Strength & Constitution
|Dexterity & Wisdom
| style="vertical-align:middle; text-align:left;" | Light and medium armor, shields, simple and martial weapons
|Light armor, simple weapons, ranged martial weapons, and ninja weapons
|-
|-
|[[Special:MyLanguage/Peregrino|Pilgrim]]
| [[Combatente/en|Combatant]]
|Bard
| style="vertical-align:middle; text-align:left;" | A master of combat, skilled in a wide range of weapons and techniques.
|An inspiring mystic who possesses powers that echo the music of creation
| style="vertical-align:middle;" | d10
|d8
| style="vertical-align:middle;" | Strength or Dexterity
|Charisma
| style="vertical-align:middle;" | Strength & Constitution
|Dexterity & Charisma
| style="vertical-align:middle; text-align:left;" | All armor, simple and martial weapons
|Light armor, simple weapons, hand crossbows, long swords, rapiers, and short swords
|-
| [[Caçador/en|Hunter]]
| style="vertical-align:middle; text-align:left;" | An expert at tracking and killing or even capturing his prey.
| style="vertical-align:middle;" | d10
| style="vertical-align:middle;" | Dexterity & Wisdom
| style="vertical-align:middle;" | Strength and Dexterity
| style="vertical-align:middle; text-align:left;" | Light armor, shields, simple and martial weapons
|-
|-
|[[Special:MyLanguage/Tecmaturgo|Techmaturge]]
| [[Atirador/en|Marksman]]
|Artificer
| style="vertical-align:middle; text-align:left;" | An expert in the use of firearms and ranged weapons.
|Experts in using the hidden magic potential of seemingly mundane objects
| style="vertical-align:middle;" | d8
|d6
| style="vertical-align:middle;" | Dexterity
|Intelligence
| style="vertical-align:middle;" | Dexterity & Wisdom
|Constitution & Intelligence
| style="vertical-align:middle; text-align:left;" | Light armor, Simple weapons, Firearms
|Light armor, simple weapons, every crossbow and repeating crossbows and choose one from light firearms, medium firearms, long firearms, cannons and flamethrowers.
|-
| [[Mercurial/en|Mercurial]]
| style="vertical-align:middle; text-align:left;" | A trickster who uses stealth and cunning to overcome obstacles and enemies.
| style="vertical-align:middle;" | d8
| style="vertical-align:middle;" | Dexterity
| style="vertical-align:middle;" | Dexterity & Intelligence
| style="vertical-align:middle; text-align:left;" | Light armor, simple weapons, hand crossbows, longswords, rapiers, shortswords
|-
| [[Xamã/en|Shaman]]
| style="vertical-align:middle; text-align:left;" | A channeler of energy and spirits
| style="vertical-align:middle;" | d8
| style="vertical-align:middle;" | Wisdom
| style="vertical-align:middle;" | Constitution and Wisdom
| style="vertical-align:middle; text-align:left;" | Simple weapons
|}
|}
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Edição atual tal como às 00h48min de 18 de novembro de 2024

This article complies with version 0.95 of Runarcana RPG

Acolyte Arcane Bodhisattva Brute Combatant Hunter Marksman Mercurial Shaman

Character classes are schemes that detail what a character can do, what their abilities are, and what kind of resources they have access to through their background or training.

For Runeterra, classes represent your place in the world as well as your function, you can be a combatant, an inventor, an arcane exploring the powers of magic, among a huge number of options.

A total of ten core classes are offered for Runeterra, each of which contains a few subclasses, that are archetypes attuned to the reality of this world. While you can create a Nature Acolyte in Noxus, you would hardly survive being a non-noble Arcane in Demacia.

In the process of creating characters, think about what is its role, how they got to where they are, and where their dreams come from.

A character's class expresses a part of the way he interacts with the world, how he solves his problems and from where he draws strength to move forward.

Class Summary
Class Description Heatlh Die Primary Skill Resistance Proficiencies Weapon and Armor Proficiency
Acolyte A champion with a connection to the spiritual world in service to some entity or cause. d8 Wisdom & Charisma Wisdom & Charisma Light and medium armor, shields, simple weapons
Arcane A magic user capable of manipulating the fabric of reality. d6 Intelligence or Charisma Charisma & Intelligence Daggers, darts, slings, quarterstaffs, light crossbows
Bodhisattva A master of martial arts, using bodily power to achieve physical and spiritual perfection d10 Dexterity & Wisdom Strength & Dexterity Simple weapons, short swords
Brute A fierce warrior of primitive origin who can go berserk during battle. d12 Strength Strength & Constitution Light and medium armor, shields, simple and martial weapons
Combatant A master of combat, skilled in a wide range of weapons and techniques. d10 Strength or Dexterity Strength & Constitution All armor, simple and martial weapons
Hunter An expert at tracking and killing or even capturing his prey. d10 Dexterity & Wisdom Strength and Dexterity Light armor, shields, simple and martial weapons
Marksman An expert in the use of firearms and ranged weapons. d8 Dexterity Dexterity & Wisdom Light armor, Simple weapons, Firearms
Mercurial A trickster who uses stealth and cunning to overcome obstacles and enemies. d8 Dexterity Dexterity & Intelligence Light armor, simple weapons, hand crossbows, longswords, rapiers, shortswords
Shaman A channeler of energy and spirits d8 Wisdom Constitution and Wisdom Simple weapons