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{{#description2:You can create a rift in space-time.}} | |||
{{#description2: | ''Celestial (spacemancy) 6th level'' | ||
''Celestial ( | |||
'''Casting Time''': 1 action<br/> | |||
''' | '''Range''': 500 feet<br/> | ||
''' | '''Components''': V, S<br/> | ||
''' | '''Duration''': Concentration, up to 10 minutes | ||
''' | |||
You can create a rift in space-time, connected at two points of your choice, this rift remains open for the duration of the spell. You must choose two points on the ground, one within 10 feet of you and the other within 500 feet of you. A portal 15 feet in diameter opens at each of these points. | |||
The portals are two bright blue dimensional vortices that are fixed to the ground. It is impossible to see the other side of the portal unless you enter it completely. If any part of a creature or object is on top of the portal, it is pulled to the other side. | |||
You can define whether only creatures that are friendly or indifferent to you can pass through the portal, or whether any creature can do so. Objects that are not being held pass through the portal normally. You can close the portal at any time using a free action. | |||
'''''At Higher Levels'''''. When you cast this spell using mana points equivalent to a 9th level spell, you can choose to open a portal into another realm of existence, your Game Master will define the exact location. | |||
''''' | |||
[[Categoria:6º Nível de Magia]] | [[Categoria:6º Nível de Magia]] | ||
[[Categoria:Magia Celestial]] | [[Categoria:Magia Celestial]] | ||
[[Categoria:Mistério da Espaçomancia]] | [[Categoria:Mistério da Espaçomancia]] |
Edição atual tal como às 10h36min de 21 de novembro de 2024
Celestial (spacemancy) 6th level
Casting Time: 1 action
Range: 500 feet
Components: V, S
Duration: Concentration, up to 10 minutes
You can create a rift in space-time, connected at two points of your choice, this rift remains open for the duration of the spell. You must choose two points on the ground, one within 10 feet of you and the other within 500 feet of you. A portal 15 feet in diameter opens at each of these points.
The portals are two bright blue dimensional vortices that are fixed to the ground. It is impossible to see the other side of the portal unless you enter it completely. If any part of a creature or object is on top of the portal, it is pulled to the other side.
You can define whether only creatures that are friendly or indifferent to you can pass through the portal, or whether any creature can do so. Objects that are not being held pass through the portal normally. You can close the portal at any time using a free action.
At Higher Levels. When you cast this spell using mana points equivalent to a 9th level spell, you can choose to open a portal into another realm of existence, your Game Master will define the exact location.