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This Article is in accordance with the '''version 0.92''' of  [https://runarcana.org Runarcana RPG]
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{{#description2:Character classes are blueprints that detail what a character can do, what their abilities are, and what kind of resources they have access to through their training.}}
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Character classes are schemes  that detail what a character can do, what their abilities are, and what kind of resources they have access to through their background or training.
Character classes are schemes  that detail what a character can do, what their abilities are, and what kind of resources they have access to through their background or training.


For Runeterra, classes represent your place in the world as well as your function, you can be a combatant, an inventor, a mage exploring the powers of magic, among a huge number of options.
For Runeterra, classes represent your place in the world as well as your function, you can be a combatant, an inventor, an arcane exploring the powers of magic, among a huge number of options.


As with Origins in the Runeterra Universe, the Classes presented here are different from those in other books, they have similarities to classes in the 5th edition D&D Player's Handbook, but are quite different overall.
A total of ten core classes are offered for Runeterra, each of which contains a few subclasses, that are archetypes attuned to the reality of this world. While you can create a Nature Acolyte in Noxus, you would hardly survive being a non-noble Arcane in Demacia.
 
A total of eleven core classes are offered for Runeterra, each of which contains a few archetypes attuned to the reality of this world. While you can create a Nature Acolyte in Noxus, you would hardly survive being a non-noble Arcane in Demacia.


In the process of creating characters, think about what is its role, how they got to where they are, and where their dreams come from.  
In the process of creating characters, think about what is its role, how they got to where they are, and where their dreams come from.  
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A character's class expresses a part of the way he interacts with the world, how he solves his problems and from where he draws strength to move forward.
A character's class expresses a part of the way he interacts with the world, how he solves his problems and from where he draws strength to move forward.


The Warlock class does not have a direct equivalent, however, see Pact Mystical Runessences on Chapter 5 for something similar.
{| class="purple shadeCenter" style="text-align:center; "
 
|+ Class Summary
 
|-
<div class="mw-translate-fuzzy">
! Class
{| class="wikitable"
! Description
|+
! Heatlh Die
!Class
! Primary Skill
!Classic Equivalent
! Resistance Proficiencies
!Description
! Weapon and Armor Proficiency
!Hit Dice
!Primary Abilities
!Saving Throws
!Proficiency in Weapons and Armor
|-
|[[Special:MyLanguage/Acólito|Acolyte]]
|Cleric and Druid
|A champion with a connection to the spiritual world at the service of some entity or cause.
|d8
|Wisdom & Charisma
|Wisdom & Charisma
|Light and medium armor, shields, and simple weapons
|-
|-
|[[Special:MyLanguage/Arcano|Arcane]]
| [[Acólito/en|Acolyte]]
|Sorcerer and Wizard
| style="vertical-align:middle; text-align:left;" | A champion with a connection to the spiritual world in service to some entity or cause.
|A magic user be it channeled through erudition or intuition, capable of manipulating the structures of reality
| style="vertical-align:middle;" | d8
|d6
| style="vertical-align:middle;" | Wisdom & Charisma
|Intelligence
| style="vertical-align:middle;" | Wisdom & Charisma
|Intelligence & Wisdom or Charisma
| style="vertical-align:middle; text-align:left;" | Light and medium armor, shields, simple weapons
|Daggers, darts, slings, staffs, and light crossbows
|-
| [[Arcano/en|Arcane]]
| style="vertical-align:middle; text-align:left;" | A magic user capable of manipulating the fabric of reality.
| style="vertical-align:middle;" | d6
| style="vertical-align:middle;" | Intelligence or Charisma
| style="vertical-align:middle;" | Charisma & Intelligence
| style="vertical-align:middle; text-align:left;" | Daggers, darts, slings, quarterstaffs, light crossbows
|-
|  [[Bodisatva/en|Bodhisattva]]
| style="vertical-align:middle; text-align:left;" | A master of martial arts, using bodily power to achieve physical and spiritual perfection
| style="vertical-align:middle;" | d10
| style="vertical-align:middle;" | Dexterity & Wisdom
| style="vertical-align:middle;" | Strength & Dexterity
| style="vertical-align:middle; text-align:left;" | Simple weapons, short swords
|-
|-
|[[Special:MyLanguage/Bodisatva|Bodhisattva]]
| [[Bruto/en|Brute]]
|Monk
| style="vertical-align:middle; text-align:left;" | A fierce warrior of primitive origin who can go berserk during battle.
|A master of martial arts, using body strength to achieve physical and spiritual perfection.
| style="vertical-align:middle;" | d12
|d10
| style="vertical-align:middle;" | Strength
|Strength & Wisdom
| style="vertical-align:middle;" | Strength & Constitution
|Strength & Wisdom
| style="vertical-align:middle; text-align:left;" | Light and medium armor, shields, simple and martial weapons
|Simple weapons, short swords, and ninja weapons.
|-
|-
|[[Special:MyLanguage/Bruto|Brute]]
| [[Combatente/en|Combatant]]
|Barbarian
| style="vertical-align:middle; text-align:left;" | A master of combat, skilled in a wide range of weapons and techniques.
|A fierce warrior of primitive origin who can enter rage during a battle.
| style="vertical-align:middle;" | d10
|d12
| style="vertical-align:middle;" | Strength or Dexterity
|Strength
| style="vertical-align:middle;" | Strength & Constitution
|Strength & Constitution
| style="vertical-align:middle; text-align:left;" | All armor, simple and martial weapons
|Light and medium armor, shields, and simple and martial weapons
|-
| [[Caçador/en|Hunter]]
| style="vertical-align:middle; text-align:left;" | An expert at tracking and killing or even capturing his prey.
| style="vertical-align:middle;" | d10
| style="vertical-align:middle;" | Dexterity & Wisdom
| style="vertical-align:middle;" | Strength and Dexterity
| style="vertical-align:middle; text-align:left;" | Light armor, shields, simple and martial weapons
|-
|-
|[[Special:MyLanguage/Combatente|Combatant]]
| [[Atirador/en|Marksman]]
|Fighter
| style="vertical-align:middle; text-align:left;" | An expert in the use of firearms and ranged weapons.
|A master of combat, an expert in a wide range of weapons and armor.
| style="vertical-align:middle;" | d8
|d10
| style="vertical-align:middle;" | Dexterity
|Strength or Dexterity
| style="vertical-align:middle;" | Dexterity & Wisdom
|Strength or Dexterity & Constitution
| style="vertical-align:middle; text-align:left;" | Light armor, Simple weapons, Firearms
|Every armor, shields, and simple and martial weapons
|-  
|-
| [[Mercurial/en|Mercurial]]
|[[Special:MyLanguage/Caçador|Hunter]]
| style="vertical-align:middle; text-align:left;" | A trickster who uses stealth and cunning to overcome obstacles and enemies.
|Ranger
| style="vertical-align:middle;" | d8
|An expert in tracking and killing or capturing his prey.
| style="vertical-align:middle;" | Dexterity
|d10
| style="vertical-align:middle;" | Dexterity & Intelligence
|Dexterity & Wisdom
| style="vertical-align:middle; text-align:left;" | Light armor, simple weapons, hand crossbows, longswords, rapiers, shortswords
|Dexterity & Wisdom
|-  
|Light and medium armor, shields, and simple and martial weapons
| [[Xamã/en|Shaman]]
|-
| style="vertical-align:middle; text-align:left;" | A channeler of energy and spirits
|[[Special:MyLanguage/Atirador|Marksman]]
| style="vertical-align:middle;" | d8
|<nowiki>-</nowiki>
| style="vertical-align:middle;" | Wisdom
|An expert in the use of firearms and ranged weapons
| style="vertical-align:middle;" | Constitution and Wisdom
|d8
| style="vertical-align:middle; text-align:left;" | Simple weapons
|Dexterity
|Dexterity & Intelligence
|Light armor, simple weapons and firearms
|-
|[[Special:MyLanguage/Mercurial|Mercurial]]
|Rogue
|A trickster who uses stealth and cunning to overcome obstacles and enemies.
|d8
|Dexterity
|Dexterity & Intelligence
|Light armor, simple weapons, light crossbows, long swords, rapiers, and short swords
|-
|[[Special:MyLanguage/Ninja|Ninja]]
|<nowiki>- </nowiki>
|An expert in lurking and using the weakness of their enemies against them.
|d8
|Dexterity
|Dexterity & Wisdom
|Light armor, simple weapons, ranged martial weapons, and ninja weapons
|-
|[[Special:MyLanguage/Peregrino|Pilgrim]]
|Bard
|An inspiring mystic who possesses powers that echo the music of creation
|d8
|Charisma
|Dexterity & Charisma
|Light armor, simple weapons, hand crossbows, long swords, rapiers, and short swords
|-
|[[Special:MyLanguage/Tecmaturgo|Techmaturge]]
|Artificer
|Experts in using the hidden magic potential of seemingly mundane objects
|d6
|Intelligence
|Constitution & Intelligence
|Light armor, simple weapons, every crossbow and repeating crossbows and choose one from light firearms, medium firearms, long firearms, cannons and flamethrowers.
|}
|}
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Edição atual tal como às 00h48min de 18 de novembro de 2024

This article complies with version 0.95 of Runarcana RPG

Acolyte Arcane Bodhisattva Brute Combatant Hunter Marksman Mercurial Shaman

Character classes are schemes that detail what a character can do, what their abilities are, and what kind of resources they have access to through their background or training.

For Runeterra, classes represent your place in the world as well as your function, you can be a combatant, an inventor, an arcane exploring the powers of magic, among a huge number of options.

A total of ten core classes are offered for Runeterra, each of which contains a few subclasses, that are archetypes attuned to the reality of this world. While you can create a Nature Acolyte in Noxus, you would hardly survive being a non-noble Arcane in Demacia.

In the process of creating characters, think about what is its role, how they got to where they are, and where their dreams come from.

A character's class expresses a part of the way he interacts with the world, how he solves his problems and from where he draws strength to move forward.

Class Summary
Class Description Heatlh Die Primary Skill Resistance Proficiencies Weapon and Armor Proficiency
Acolyte A champion with a connection to the spiritual world in service to some entity or cause. d8 Wisdom & Charisma Wisdom & Charisma Light and medium armor, shields, simple weapons
Arcane A magic user capable of manipulating the fabric of reality. d6 Intelligence or Charisma Charisma & Intelligence Daggers, darts, slings, quarterstaffs, light crossbows
Bodhisattva A master of martial arts, using bodily power to achieve physical and spiritual perfection d10 Dexterity & Wisdom Strength & Dexterity Simple weapons, short swords
Brute A fierce warrior of primitive origin who can go berserk during battle. d12 Strength Strength & Constitution Light and medium armor, shields, simple and martial weapons
Combatant A master of combat, skilled in a wide range of weapons and techniques. d10 Strength or Dexterity Strength & Constitution All armor, simple and martial weapons
Hunter An expert at tracking and killing or even capturing his prey. d10 Dexterity & Wisdom Strength and Dexterity Light armor, shields, simple and martial weapons
Marksman An expert in the use of firearms and ranged weapons. d8 Dexterity Dexterity & Wisdom Light armor, Simple weapons, Firearms
Mercurial A trickster who uses stealth and cunning to overcome obstacles and enemies. d8 Dexterity Dexterity & Intelligence Light armor, simple weapons, hand crossbows, longswords, rapiers, shortswords
Shaman A channeler of energy and spirits d8 Wisdom Constitution and Wisdom Simple weapons