Great White Shark

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Great White Shark Soldier CR 1
Beast, Medium
HP AC DR Proficiency Initiative
29 (6d8+2) 11 (Natural) +2 +0
Attributes
STR: 14 DEX: 10 CON: 12 INT: 1 WIS: 10 CHA: 4
+2 0 +1 -5 0 -3
Additional
Senses: Bloodthirsty Smell. Passive perception 10
Speed: 40 feet swimming
Skills: Survival +2
Languages: Sylvan
Experience
Collective: 25 Individual: 9
Defenses
Saving Throws: Constitution +3
Characteristics
Bloodthirsty Smell. The Great White Shark has 3 miles of Keen Smell apllied oonly to smelling blood, once it has smelled it, it has advantage on tests linked to tracking the source of the blood.
Frenzy. When the Great White Shark reduces a target's hit points to 0 with a melee attack on its turn, it can use a bonus action to move up to half its speed and make a Bite attack against a new target.
Underwater Breathing. The Great White Shark can only breathe underwater.
Attacks
Bite. Melee Natural Weapon Attack, +4 to hit, 5 ft. reach, one target. On a hit, deals 6 (1d8+2) Piercing damage.
Runes
Runic Pulse: Agate Pulse (1d4 Piercing Damage)