Translations:Ofício: Armadilheiro/42/en
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When triggered, the creature falls into the pit. It must make a DC 15 Dexterity saving throw. On a failed save, it takes 2d6 fall damage (or depending on the depth) and, if there are stakes, an additional 2d6 piercing damage. On a successful save, it avoids the fall or grabs onto the edge, at the GM's discretion.