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Translations:Fórmulas Gerais/24/en
De Runarcana Wiki
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Holy Water (vial)
Craft: Enchanter, Acolyte
DC: -
Components: Container, water, holy symbol and Craft set.
Value: 25 gp
Time: 1 hour
To create holy water, a 1-hour ritual with components related to the enchanter's faith or magic is required.
As an action, you can splash the contents of this vial on a creature within 5 feet of your reach or throw the vial up to 20 feet, breaking it on impact. In either case, make a ranged attack against the targeted creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage.
Natural 20. The holy water's damage becomes 3d8.