Translations:Arauto do Enxame/12/en
De Runarcana Wiki
Herald
| Hive Herald | Paragon T3 | CR 12 | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Voidborn, Large | |||||||||||
| HP | AC | DR | Proficiency | Initiative | |||||||
| 270 (48d10+6) | 15 | 4 | +4 | +4 | |||||||
| Attributes | |||||||||||
| STR: | 14 | DEX: | 19 | CON: | 17 | INT: | 20 | WIS: | 15 | CHA: | 13 |
| +2 | +4 | +3 | +5 | +2 | +1 | ||||||
| Additional | |||||||||||
| Senses: | Darkvision 60 feet, Passive Perception 16 | ||||||||||
| Speed | 30 feet of walking | ||||||||||
| Skills: | Arcanism +9, Perception +6, Religion +9 | ||||||||||
| Languages: | Icathian, Shuriman, Old Shuriman | ||||||||||
| Experience | |||||||||||
| Collective: 4.200 | Individual: 1.575 | ||||||||||
| Defenses | |||||||||||
| Saving Throws: Constitution +7, Intelligence +9 Damage Resistances: Simple physical damages and Disruptive damage Damage immunity: Poison damage Damage vulnerability: Acid damage and Lunar damage | |||||||||||
| Features | |||||||||||
| Adaptability. When the Hive Herald lands a critical hit, reduces a creature to 0 hit points, or takes a critical hit, it gains 1 adaptability token that can be spent on an Adaptation action. Adaptation: Observation. The Hive Herald can use 1 Adaptation token and an action at the start of its turn to enhance itself. The effects of Observation Adaptations remain as long as the Herald maintains concentration on them; they are replaced if a new adaptation is made. The Herald loses the adaptation if he takes damage, moves, or makes an attack. If he maintains the chosen adaptation until he takes a rest, the adaptation becomes permanent and no longer requires concentration. When using this type of adaptation, the Hive Herald chooses from the options below:
Adaptation: Procreation of the Void. The Hive Herald may spend an entire turn channeling and consume a number of adaptability tokens of their choice to generate a Voidborn Embryo, transferring the number of tokens consumed to the Embryo. The Hive Herald must concentrate on creating the Embryo until the start of its next turn, losing its adaptability if it takes damage or moves. While concentrating on this process, the Hive Herald cannot make attacks. | |||||||||||
| Attacks | |||||||||||
| Multiple Attacks. The Hive Herald can use an action to make 2 attacks with Claws or 1 attack with a Tail Tentacle. Additionally, the Hive Herald can make an attack with a Tail Tentacle using a bonus action. Claws. Melee Natural Weapon Attack, +4 to hit, 5 ft. range, one target. On a hit, deals 22 (4d10) Lacerating damage + 14 (2d8+5) Disruptive damage. Tail Tentacle. Melee Natural Weapon Attack, +8 to hit, 10 ft. range, one target. On a hit, deals 22 (4d8+4) Crushing damage + 14 (2d8+5) Disruptive damage. | |||||||||||
| Epic Actions | |||||||||||
The Hive Herald has 4 epic action charges and may spend one of these charges to take an action. Only one action may be used at a time at the end of another creature’s turn. At the start of the Hive Herald’s turn, the number of charges resets to 4.
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| Epic Resistance | |||||||||||
| Resilience Points: 90 Whenever the Hive Herald would fail a safeguard against any effect, it may spend 12 Resilience points to succeed. Additionally, the Hive Herald may use the effect below:
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| Runes | |||||||||||
| Runic Pulse: Lazulite Pulse (7 points) Runes: Offspring Elder, 4 uses (summons 1d6 Neonatologist Voidlings). | |||||||||||