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Transfering Essences
The Vesani are capable of storing the essence of creatures they have devoured or even crafted using the technology of the Blessed Mist.
Essence | |||
---|---|---|---|
Level | Time | Cost | Spell |
1-5 | 1 day | 5.000 GP | 5th |
5-10 | 1 month | 10.000 GP | 6th |
10-15 | 1 year | 25.000 GP | 7th |
15-20 | 10 years | 50.000 GP | 8th |
20 + | 100 years | 100.000 GP | 9th |
When making this Essence transfer, it is necessary that to have a receptacle prepared to receive it. This receptacle is a Sunstone that has a crafting cost specified in the Cost column of the Essence table. The Level column determines the maximum character level that can be fully stored and fully transferred as well, if the character has more levels than the maximum capacity, those levels are lost. For Creatures the maximum CR is equal to the Level value -4.
Transferring an essence to a Sunstone can also be done to store an amount of knowledge, without retaining the personality, the maximum knowledge time is specified by the Time column.
Ex. If you store a 10th-level character's essence and want to transfer it to a Sunstone, you must be able to cast that spell at 6th level, otherwise the transferred essence holds up to character level 5 (or CR1), with other levels being lost.
Transferring a consciousness into a Sunstone allows it to be crafted and shaped through magic, which can later be transferred into a Golem or become part of a Golem's construction.
Golem | |||
---|---|---|---|
Type | Time | Cost | Spell |
Clay | 15 days | 65.000 GP | 5th |
Wood | 30 days | 50.000 GP | 6th |
Iron | 60 days | 100.000 GP | 7th |
Rock | 120 days | 80.000 GP | 8th |
Crystal | 20 days | 200.000 GP | 9th |
When storing knowledge, the knowledge cap is based on either the maximum level or the maximum time. These values serve to store information and even knowledge such as spells, combat techniques, among other forms of knowledge at the discretion of the Master.
A Sunstone that contains a transferred Essence can be used in various spells such as a resurrection spell, with the Stone working as the basis for the person's resurrection as well as for the creation of a Golem.
To create Golem it is necessary to have a laboratory for it, the expenditure of time and gold specified in the column Time and Cost of the Golem table and the level at which the spell can be cast defines the type of Golem that can be created.
When using the essence of a creature or character to make a Golem, the final characteristics are defined by the master.