Elemental Emanation

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Elemental (any) 9th level

Casting Time: 1 action
Range: 120 feet
Components: V, S
Duration: Instantaneous

You conjure an orb of elemental energy that explodes in a 30-foot radius area at a point you can see within range of the spell. Creatures in the area make a Dexterity saving throw. On a failed save, a creature takes 14d6 magic damage based on the element used. You can choose to use more than one element for this spell, dividing the damage however you wish. For example, if you have access to the Fire and Flora elements, you can apply 9d6 incinerating damage and 5d6 lethal damage.

Each of the elements has a secondary effect that can be seen in the table “Effects for Spells by Type of Damage”, this table is found in Chapter 10: Spellcasting.