Stone Elemental

De Runarcana Wiki
Esta página é uma versão traduzida da página Elemental de Pedra. Sua tradução está 100% completa.

This article complies with version 0.96 of Runarcana RPG

A Stone Elemental is a creature composed of rocks and minerals that can be summoned by Acolytes of the Rite of Nature.

Stone Elemental Sheet

Stone Elemental Soldier CR 2
Elemental, Medium
HP AC DR Proficiency Initiative
22 (4d8+4) 11 (Natural) +2 -1
Attributes
STR: 14 DEX: 9 CON: 14 INT: 4 WIS: 10 CHA: 10
+2 -1 +2 -3 0 0
Additional
Senses: Seismic sense 60 feet when on a surface or open space with rocks.
Speed: 30 feet walking
Skills:
Languages: Elemental
Experience
Collective: 112 Individual: 42
Defenses
Saving Throws: Charisma +2
Damage Vulnerability. Acid damage.
Damage resistance. Simple Physical and Poison damage.
Damage immunity. Cold damage.
Immunity to conditions. Bleeding, Exhausted, Paralyzed, Petrified, and Poisoned.
Characteristics
Elemental Potency. Whenever the Stone Elemental deals Bludgeoning damage with an attack, it ignores an amount of the target's DR equal to its proficiency bonus. Additionally, the Stone Elemental deals its Pulse die as additional Bludgeoning damage on its attacks with natural weapons.
Opulence: This Elemental has the ability to evolve over time. If the GM wishes, they can increase its CR by 1, up to a maximum of 10. For each CR above 2nd, this elemental receives +1 AC, +1 Strength and Constitution, and 4 additional Hit Dice. At CR 10, it gains Multiattack.
Attacks
Strike. Melee Natural Weapon Attack, +4 to hit, 5 ft. reach, one target. On a hit, deals 9 (2d6+2) Bludgeoning damage.
Runes
Runic Pulse: Jade Pulse (1d4 Bludgeoning and Poison Damage)
Runes: Territorial Outbreak, 1 use.