Gravitational Shot

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Celestial (gravitomancy) 5th level

Casting Time: 1 action
Range: 200 feet
Components: V, S
Duration: Instantaneous

You create a dark energy orb and fire it at a point you can see within range of the spell, causing the orb to implode at the chosen location. Creatures within 20 feet of the implosion must make a Strength saving throw. On a failure, an affected creature takes 6d8 crushing damage and is dragged 20 feet toward the orb, becoming Prone. If it collides with another creature or object in the process, both creatures must make a Strength saving throw; if either creature fails, both take an additional 4d8 crushing damage.

Alternatively, you can make this orb focus on a single target. To do so, you must make a ranged attack with spell. If it hits, the target takes 10d8 crushing damage and is knocked down.

At Higher Levels. When you cast this spell using mana points equivalent to a 6th-level spell or higher, the crushing damage increases by 2d8 and the radius increases by 5 feet for each spell level above 5th level. At 7th level, the crushing damage becomes gravitational, and creatures that fail their saving throw are Stunned until the start of their next turn.