Calm Emotions

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Spiritual (enchantment) 2nd level

Casting Time: 1 action
Range: 60 feet
Components: V, S
Duration: Concentration, up to 1 minute

You try to suppress strong emotions in a group of people. Each humanoid within the 20-foot-radius sphere centered on a point in the spell's range must make a Charisma saving throw; a creature can choose to fail this saving throw if it wishes. If a creature fails the saving throw, choose one of the following two effects.

You can suppress effects that leave a target Charmed or Frightened; Short Distress or Episodes of Episodic Distresses for the duration of the spell. When this spell ends, if you maintained concentration for the entire duration of the spell, the suppressed effect ends.

Alternatively, you can make a target indifferent to hostile creatures of your choice. This indifference ends if the target is attacked or harmed by a spell or if he witnesses any of his friends being harmed. When the spell ends, the creature becomes hostile again unless the GM decides otherwise.

This article complies with version 0.96 of Runarcana RPG