Bottle-Bees

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No one knows for sure how the bottle bees came about, some say it was a prototype discarded for cleaning the city, others say it is a weapon made by some deceased inventor, either way, these golems that imitate bees appear in any place with little cleaning or even in dark material deposits, collecting and generating more of these automatons, no one knows where their main hive is but when they do know a cleaning or combat team is usually sent.

Fueled by chemical reagents and an aversion to humans, these constructs often emerge in Zaunite laboratories that have gone too long without cleaning, charging through the air at anyone who comes near their "Nests."

Bottle-Bee Sheet

Bottle-Bee Minion CR 1
Construct - Beast, Tiny
HP AC DR Proficiency Initiative
10 (1d4+8) 14 +2 +2
Attributes
STR: 10 DEX: 14 CON: 13 INT: 3 WIS: 4 CHA: 2
0 +2 +1 -4 -3 -4
Additional
Senses: Darkvision 60 feet. Passive perception 7.
Speed: 55 feet of flight
Skills: Stealth +8
Languages:
Experience
Collective: 12 Individual: 4
Defenses
Saving Throws: Constitution +3
Saving Throws. Psychic and Poison Damage.
Damage immunity. Necrotic Damage.
Immunity to conditions. Bleeding, Charmed, Exhausted, Frightened, Paralyzed, Poisoned and Taunted.
Characteristics
Pack Tactics. The Bottle-Bee has advantage on attack rolls against a creature if at least one allied creature is within 5 feet of that enemy creature..
Aerial Charge. As part of an attack action, the Bottle-Bee can attack an enemy as long as it is within 20 feet of its flying movement, this movement it does not trigger an attack of opportunity.
Scrap Body. Because it is made from used and recycled parts but is still metal, the Bottle-Bee receives an additional 6 maximum hit points.
Attacks
Charge. Melee Natural Weapon Attack, +5 to hit, 5 ft range, one target. On a hit, deals 2 Piercing damage.
Runes
Runic Pulse: Agate Pulse (1d4 Piercing Damage).