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Translations:Condições/30/en
De Runarcana Wiki
Bleeding
- Some special abilities and some weapons can cause Bleeding, such as the Shrapnel Irradiation ability of the Projectile Irradiator item. Bleeding is measured in points, and these points are cumulative. When you receive 1 point of bleeding, you receive 1 point of damage at the beginning of each of your turns. When you receive a new point of bleeding, you receive 2 points of damage instead of 1, and so on. Your Bleeding points remain until you heal at least 1 life point, or someone makes a medicine check with a DC equal to 8 + twice the current bleeding value. Using a medical kit allows you to make this check with advantage.