REMOVA OS ANÚNCIOS!
Apoiando através de https://apoia.se/arddhu a partir do tier de Apoiador, você pode navegar na wiki sem anúncios e ainda colabora com o projeto!
Todas as traduções
De Runarcana Wiki
Insira abaixo o nome de uma mensagem para mostrar todas as traduções disponíveis.
Foram encontradas 2 traduções.
Nome | Texto atual |
---|---|
h inglês (en) | ==Improper Weapons== {| class="purple shadeCenter" style="text-align:center; vertical-align:middle; margin:20px auto; width:100%;" |+ Improper Weapons ! Name ! Price ! style="min-width:90px;" |Damage ! style="min-width:90px;" |Crit ! style="min-width:70px;" |Weight ! style="min-width:90px;" |Mastery ! Properties |- | colspan="7" style="text-align:left;font-style:italic;font-weight:bold;"| Melee Weapons |- | style="text-align:left;" | Boar Sword | 60 GP | 2d8 s | 19 x3 | 6 kg | Cleave | style="text-align:left;" | Improper -2, heavy, regional (Freljord), versatile (2d10 s) |- | style="text-align:left;" | Crescent Cleaver | 60 GP | 2d6 s | 19 x3 | 2 kg | Cleave | style="text-align:left;" | Improper -2, regional (Shurima), Versatile (3d6 s) |- | style="text-align:left;" | Drakebane | - | 1d10 p | x2 | 4,5 kg | Slow | style="text-align:left;" | Extension 1, improper -2, special, two-handed, regional (Demacia) |- | style="text-align:left;" | Great Chakram | 12 GP | 1d12 s | x2 | 7 kg | Graze | style="text-align:left;" | Finesse, improper -2, two-handed, extension 1, regional (Ixtal) |- | style="text-align:left;" | Han Kote | 1 GP | *special | x2 | 0,5 Kg | Nick | style="text-align:left;" | Defensive 1, improper -1, gauntlet, (*+1 damage with unarmed strikes), regional (Ionia) |- | style="text-align:left;" | Idol of the Elder God | 10 GP | 1d8 b | 19 x3 | 5 kg | Push | style="text-align:left;" | Two-handed, unfit -1, heavy, regional (Bilgewater) |- | style="text-align:left;" | Katana | 25 GP | 1d8 s/ 1d4 p | 19 x3 | 1 Kg | Slow | style="text-align:left;" | Finesse, improper -1, versatile (1d10 r/ 1d6 p), regional (Ionia |- | style="text-align:left;" | Navori Blave | 15 PO | 1d6 s/p | x2 | 1,5 kg | Vex | style="text-align:left;" | Thrown (20/60 ft.), light, improper -3, regional (Ionia), special |- | style="text-align:left;" | Nodachi | 75 GP | 2d6 s/ 1d6 p | 19 x3 | 3 Kg | Slow | style="text-align:left;" | Two-handed, extension 1, Improper -2, heavy, regional (Ionia) |- | style="text-align:left;" | Ntofo | 30 GP | 2d4 b | 19 x2 | 3 Kg | Vex | style="text-align:left;" | Defensive 1, heavy, improper -2, regional (Nazumah) |- | style="text-align:left;" | Nunchaku | 1 GP | 1d4 b | 19 x3 | 1 Kg | Nick | style="text-align:left;" | Finesse, improper -3, light, protection 1, versatile (1d6 c), regional (Ionia) |- | style="text-align:left;" | Sai | 10 GP | 1d4 p | 19 x3 | 0,5 Kg | Vex | style="text-align:left;" | Disarm, finesse, improper -1, light |- | style="text-align:left;" | Tonfa | 5 SP | 1d4 b | 19 x2 | 0,5 Kg | Slow | style="text-align:left;" | Defensive 1, finesse, improper -1, light, regional (Ionia, Nazumah) |- | colspan="7" style="text-align:left;font-style:italic;font-weight:bold;"| Ranged Weapons |- | style="text-align:left;" | Shuriken | 1 SP | 1d4 p/1d2 s | x2 | 0,2 Kg | Graze | style="text-align:left;" | Improper -1, light, thrown (20/60 ft.), regional (Ionia) |- | colspan="7" style="text-align:left;font-style:italic;font-weight:bold;"| Armas de Correntes |- | style="text-align:left;" | Blades of Chaos | 20 GP | 1d6 p/ 1d6 s | 19 x3 | 2 Kg | Sap | style="text-align:left;" | Finesse, seize, disarm, extension 3, improper -2, light, regional (Noxus) |- | style="text-align:left;" | Chain Dagger | 10 GP | 1d4 p/ 1d4 b | 19 x3 | 1,5 Kg | Nick/ Sap | style="text-align:left;" | Finesse, disarm, two-handed, extension 3, improper -2, light, regional (Ionia) |- | style="text-align:left;" | Chain Sickle | 10 GP | 1d6 s/ 1d4 b | x2 | 2,5 Kg | Nick/ Sap | style="text-align:left;" | Finesse, seize, disarm, two-handed, extension 3, improper -2, light, regional (Ionia) |- | style="text-align:left;" | Drakehound | 25 GP | 1d8 s / * | 19 x3 | 2 Kg | Cleave | style="text-align:left;" | Capture, disarm, special, extension 3, improper -2, light, gauntlet, regional (Noxus) |- | style="text-align:left;" | Gauntlet with Chain | 10 GP | 1d6 b/* special | 3 Kg | 20 x3 | Sap | style="text-align:left;" | Capture, disarm, special, range 3, improper -2, light, gauntlet, (*+1 damage with unarmed strikes) |- | style="text-align:left;" | Meteor Hammer | 40 GP | 1d8 b | x2 | 3 Kg | Push | style="text-align:left;" | Finesse, seize, disarm, two-handed,, extension 3, improper -2, regional (Ionia) |- | style="text-align:left;" | Thorn Chain | 10 GP | 1d6 p | x2 | 2 Kg | Vex | style="text-align:left;" | Finesse, seize, disarm, two-handed, extension 3, improper -2, light, regional (Noxus) |} |
h português do Brasil (pt-br) | ==Armas Impróprias== {| class="purple shadeCenter" style="text-align:center; vertical-align:middle; margin:20px auto; width:100%;" |+ Armas Impróprias ! Nome ! Preço ! style="min-width:90px;" |Dano ! style="min-width:90px;" |Crítico ! style="min-width:70px;" |Peso ! style="min-width:90px;" |Maestria ! Propriedades |- | colspan="7" style="text-align:left;font-style:italic;font-weight:bold;"| Armas Corpo a Corpo |- | style="text-align:left;" | Chakram Grande | 12 PO | 1d12 r | x2 | 7 kg | Raspão | style="text-align:left;" | Acuidade, duas mãos, extensão 1, imprópria -2, regional (Ixtal) |- | style="text-align:left;" | Cutelo Crescente | 60 PO | 2d6 r | 19 x3 | 2 kg | Fender | style="text-align:left;" | Imprópria -2, regional (Shurima), versátil (3d6 r) |- | style="text-align:left;" | Dracocida | 150 PO | 1d10 p | x2 | 4,5 kg | Lentidão | style="text-align:left;" | Especial, duas mãos, extensão 1, imprópria -2, regional (Demacia) |- | style="text-align:left;" | Espada Javali | 60 PO | 2d8 r | 19 x3 | 6 kg | Fender | style="text-align:left;" | Imprópria -2, pesada, regional (Freljord), versátil (2d10 r) |- | style="text-align:left;" | Han Kote | 1 PO | *especial | x2 | 0,5 Kg | Ágil | style="text-align:left;" | Defensivo 1, imprópria -1, manopla, (*+1 de dano com golpes desarmados), regional (Ionia) |- | style="text-align:left;" | Ídolo do Deus Ancião | 10 PO | 1d8 c | 19 x3 | 5 kg | Empurrar | style="text-align:left;" | Duas mãos, imprópria -1, pesado, regional (Águas de Sentina) |- | style="text-align:left;" | Katana | 25 PO | 1d8 r/ 1d4 p | 19 x3 | 1 Kg | Lentidão | style="text-align:left;" | Acuidade, imprópria -1, versátil (1d10 r/ 1d6 p), regional (Ionia |- | style="text-align:left;" | Lâmina Navori | 15 PO | 1d6 r/p | x2 | 1,5 kg | Aflição | style="text-align:left;" | Arremesso (20/60 pés), leve, imprópria -3, regional (Ionia), especial |- | style="text-align:left;" | Nodachi | 75 PO | 2d6 r/ 1d6 p | 19 x3 | 3 Kg | Lentidão | style="text-align:left;" | Duas mãos, extensão 1 , Imprópria -2, pesada, regional (Ionia) |- | style="text-align:left;" | Ntofo | 30 PO | 2d4 c | 19 x2 | 3 Kg | Aflição | style="text-align:left;" | Defensivo 1, imprópria -2, pesada, regional (Nazumah) |- | style="text-align:left;" | Nunchaku | 1 PO | 1d4 c | 19 x3 | 1 Kg | Ágil | style="text-align:left;" | Acuidade, imprópria -3, leve, proteção 1, versátil (1d6 c), regional (Ionia) |- | style="text-align:left;" | Sai | 10 PO | 1d4 p | 19 x3 | 0,5 Kg | Aflição | style="text-align:left;" | Acuidade, desarme, imprópria -1, leve |- | style="text-align:left;" | Tonfa | 5 PP | 1d4 c | 19 x2 | 0,5 Kg | Lentidão | style="text-align:left;" | Acuidade, defensivo 1, imprópria -1, leve, regional (Ionia, Nazumah) |- | colspan="7" style="text-align:left;font-style:italic;font-weight:bold;"| Armas à Distância |- | style="text-align:left;" | Shuriken | 1 PP | 1d4 p/1d2 r | x2 | 0,2 Kg | Raspão | style="text-align:left;" | Imprópria -1, leve, arremesso (20/60 pés), regional (Ionia) |- | colspan="7" style="text-align:left;font-style:italic;font-weight:bold;"| Armas de Correntes |- | style="text-align:left;" | Adaga com Corrente | 10 PO | 1d4 p/ 1d4 c | 19 x3 | 1,5 Kg | Ágil/ Tontear | style="text-align:left;" | Acuidade, desarme, duas mãos, extensão 3, imprópria -2, leve, regional (Ionia) |- | style="text-align:left;" | Cão-Dragão | 25 PO | 1d8r / * | 19 x3 | 2 Kg | Fender | style="text-align:left;" | Captura, desarme, especial, extensão 3, imprópria -2, leve, manopla, regional (Noxus), |- | style="text-align:left;" | Corrente Espinhosa | 10 PO | 1d6 p | x2 | 2 Kg | Aflição | style="text-align:left;" | Acuidade, captura, desarme, duas mãos, extensão 3, imprópria -2, leve, regional (Noxus) |- | style="text-align:left;" | Foice com Corrente | 10 PO | 1d6 r/ 1d4 c | x2 | 2,5 Kg | Ágil/ Tontear | style="text-align:left;" | Acuidade, captura, desarme, duas mãos, extensão 3, imprópria -2, leve, regional (Ionia) |- | style="text-align:left;" | Lâminas do Caos | 20 PO | 1d6 p/ 1d6 r | 19 x3 | 2 Kg | Tontear | style="text-align:left;" | Acuidade, captura, desarme, extensão 3, imprópria -2, leve, regional (Noxus) |- | style="text-align:left;" | Manopla com Corrente | 10 PO | 1d6 c/* especial | 3 Kg | 20 x3 | Tontear | style="text-align:left;" | Captura, desarme, especial, extensão 3, imprópria -2, leve, manopla, (*+1 de dano com golpes desarmados) |- | style="text-align:left;" | Martelo Meteoro | 40 PO | 1d8 c | x2 | 2 Kg | Empurrar | style="text-align:left;" | Acuidade, captura, desarme, duas mãos, extensão 3, imprópria -2, regional (Ionia) |} |