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Impulse
Cantrip Celestial (spacemancy)
Casting Time: 1 action
Range: 30 feet
Components: V, S
Duration: Instantaneous
You distort space by managing to move an object or creature of Medium size or smaller by 5 feet. The target must make a Strength save or is moved 5 feet in a direction you want. If the space is occupied, the target takes 1d8 physical damage, depending on what the target collides with, for example, if it collides with another creature it takes bludgeoning damage, if it collides with a row of thorns it takes piercing damage.
If the target collides with another creature, that creature must make a Dexterity save. On a failure, both take damage, while on a success neither takes damage.
O dano dessa magia aumenta em 1d8 quando você alcança o 5º nível (2d8), o 11º(3d8) e o 17º nível (4d8).