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Thanks to this knowledge and perception, supported by your intuition that tunes you to the existence of traps, you can cast the ''find traps'' spell nonmagically, ignoring any components. Once you have used this spell, you must take a full rest before using it again. If an ally activates or disarms a trap that you have not located, you recharge the use of this spell. At 11th level, your range with this spell expands to 300 feet, and you know the precise direction of any traps detected by this spell.
Thanks to this knowledge and perception, supported by your intuition that tunes you to the existence of traps, you can cast the ''find traps'' spell nonmagically, ignoring any components. Once you have used this spell, you must take a full rest before using it again. If an ally activates or disarms a trap that you have not located, you recharge the use of this spell. At 11th level, your range with this spell expands to 300 feet, and you know the precise direction of any traps detected by this spell.


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Additionally, you gain proficiency with one of the following: repeating crossbows or firearms. At 7th level, you may choose another of these weapons to gain proficiency with. Crossbows, repeating crossbows, and firearms are considered weapons with Complex Mechanisms.
Adicionalmente, você recebe proficiência com um dos seguintes: bestas de repetição ou armas de fogo. No 7º nível, você pode escolher outra dessas armas para receber proficiência. Bestas, bestas de repetição e armas de fogo são consideradas armas com Mecanismos Complexos.
When using a weapon that has Complex Mechanisms that you have proficiency in, you add your Intelligence modifier to the damage dealt. Additionally, your critical range for attacks with these weapons decreases by 1.
Ao usar uma arma que tenha Mecanismos Complexos que você tenha proficiência, você adiciona seu modificador de Inteligência ao dano causado. Além disso, sua margem de crítico para ataques com essas armas diminui em 1.
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===Supernatural Dodge===
===Esquiva Sobrenatural===
At 5th level, when a hostile creature you can see hits you with an attack, you can use your reaction to halve the damage taken.  
No 5º nível, quando uma criatura hostil que você possa ver o acerta com um ataque, você pode usar sua reação para reduzir o dano sofrido pela metade.
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===Mental Schemas===
===Esquemas Mentais===
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