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An Enhancement represents a gift or specialty in an area that grants a character special capabilities. It embodies training, experience, and skills beyond what a class allows. | An Enhancement represents a gift or specialty in an area that grants a character special capabilities. It embodies training, experience, and skills beyond what a class allows. | ||
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Through your experiences dealing with spiritual forces you have been able to access some powers from another Rite, you receive the following benefits: | Through your experiences dealing with spiritual forces you have been able to access some powers from another Rite, you receive the following benefits: | ||
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*Your Wisdom score increases by +1, to a maximum of 20. | *Your Wisdom score increases by +1, to a maximum of 20. | ||
*You may choose a Liturgy from a Rite other than your own. You become able to use it as one of your Liturgies. | *You may choose a Liturgy from a Rite other than your own. You become able to use it as one of your Liturgies. | ||
*You gain one additional use of your Liturgy per short or long rest. | *You gain one additional use of your Liturgy per short or long rest. | ||
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Você domina as emanações espirituais mágicas em conformidade com sua plenitude . Você recebe os seguintes benefícios: | |||
*Seu valor de Sabedoria aumenta em +1, até o máximo de 20. | |||
*Escolha duas magias de 1ª nível de mistérios Espirituais ou de Mistérios ou elementos a que você tem acesso. Você é capaz de conjurá-los usando seu nível de Bodisatva como nível de Conjurador e seu atributo de conjuração para essas magias é Sabedoria. Essas magias custam 1 ponto de ki para serem conjuradas. | |||
*Escolha duas magias de 2ª nível de mistérios Espirituais ou de Mistérios ou elementos a que você tem acesso. Você é capaz de conjurá-los usando seu nível de Bodisatva como nível de Conjurador e seu atributo de conjuração para essas magias é Sabedoria. Essas magias custam 2 pontos de ki para serem conjuradas. | |||
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You nurture your relationships with spirits in order to be protected and favored by them. You may learn a new posture from your spiritual ally or even have contact with a new spiritual ally. You gain the following benefits: | You nurture your relationships with spirits in order to be protected and favored by them. You may learn a new posture from your spiritual ally or even have contact with a new spiritual ally. You gain the following benefits: | ||
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* Choose a new Stance. This Stance receives the enhancement from your calling at level 6. If you choose this enhancement after level 6, the Stance already receives this enhancement. | * Choose a new Stance. This Stance receives the enhancement from your calling at level 6. If you choose this enhancement after level 6, the Stance already receives this enhancement. | ||
* You receive half your Proficiency bonus in Ki points and recover that same amount during a long rest in addition to the amount you already recover normally. | * You receive half your Proficiency bonus in Ki points and recover that same amount during a long rest in addition to the amount you already recover normally. | ||
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Você consegue cadenciar seu ritmo de batalha alternando entre estilos de luta e ampliando seu poder ofensivo. Você recebe os seguintes benefícios: | |||
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*Seu valor de Destreza ou Força aumenta em +1, até o máximo de 20. | |||
*Quando você alterna entre Estilos de Luta, você recebe uma quantidade de pontos de vida temporários igual ao seu bônus de proficiência. | |||
*Quando você causa dano com um ataque crítico você pode realizar um ataque adicional com a mesma arma contra o mesmo alvo. Esse efeito pode acontecer apenas uma vez por rodada. | |||
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* You subtract your proficiency bonus from the DR of those creatures. | * You subtract your proficiency bonus from the DR of those creatures. | ||
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=== Beginning Arcanist === | === Beginning Arcanist === | ||
Choose from: Acolyte, Arcane Combatant, Shaman. You learn two cantrips from the chosen class's spell list. In addition, choose one 1st-level spell from the same list. You learn this spell and can cast it once at the lowest possible level without spending mana before taking a long rest. This restriction applies only to spells gained through this Enhancement. | Choose from: Acolyte, Arcane Combatant, Shaman. You learn two cantrips from the chosen class's spell list. In addition, choose one 1st-level spell from the same list. You learn this spell and can cast it once at the lowest possible level without spending mana before taking a long rest. This restriction applies only to spells gained through this Enhancement. | ||
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The class you choose also determines your casting ability for these spells: Intelligence for Arcane Combatant and Wisdom for Acolyte or Shaman. | The class you choose also determines your casting ability for these spells: Intelligence for Arcane Combatant and Wisdom for Acolyte or Shaman. | ||
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=== Vital Arcanum === | === Vital Arcanum === | ||
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''Prerequisite: Ability to cast at least one spell'' | ''Prerequisite: Ability to cast at least one spell'' | ||
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Your body is capable of converting your vital energy into magical energy, receiving the following benefits: | Your body is capable of converting your vital energy into magical energy, receiving the following benefits: | ||
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=== Brutal Attacker === | === Brutal Attacker === | ||
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Uma vez por turno, você pode adicionar seu bônus de proficiência no dano, e quando você rolar 1 no dado de dano para um ataque corpo a corpo, você pode jogar novamente o dado de dano. | |||
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=== Até o Fim === | |||
''Pré-requisito: Aprimoramento - Ódio Profundo, Caçador 8'' | |||
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=== Attentive === | === Attentive === | ||
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You are an observant and attentive person and receive the following benefits: | You are an observant and attentive person and receive the following benefits: | ||
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Accustomed to bar fights using anything as weapons, and failing that, your fists, you gain the following benefits: | Accustomed to bar fights using anything as weapons, and failing that, your fists, you gain the following benefits: | ||
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* Increase your Strength or Constitution score by 1, to a maximum of 20. | * Increase your Strength or Constitution score by 1, to a maximum of 20. | ||
* Your unarmed strikes deal 1d4 more damage. | * Your unarmed strikes deal 1d4 more damage. | ||
* When you hit a creature with an unarmed strike or an improvised weapon on your turn, you can use a bonus action to attempt to grapple the target. | * When you hit a creature with an unarmed strike or an improvised weapon on your turn, you can use a bonus action to attempt to grapple the target. | ||
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Os especialistas na morte parecem possuir um talento natural em enviar seus alvos para o outro lado. Você recebe os seguintes benefícios: | |||
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*Seu valor de um Atributo aumenta em +1, até o máximo de 20. | |||
*Seus ataques críticos causam seu bônus de proficiência em d4 de dano necrótico adicional. | |||
*Metade do dano causado por seus ataques críticos é subtraído do máximo dos pontos de vida de um alvo, não podendo ser recuperados exceto após um descanso longo ou o uso da magia restauração menor. | |||
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=== Combat Surgeon === | === Combat Surgeon === | ||
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''Prerequisite: Enhancement - Volatile Conjurer, Shaman 8'' | ''Prerequisite: Enhancement - Volatile Conjurer, Shaman 8'' | ||
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By calling upon spiritual entities, you are able to adapt to the unexpected. You gain the following benefits: | By calling upon spiritual entities, you are able to adapt to the unexpected. You gain the following benefits: | ||
*Your Wisdom or Constitution score increases by +1, up to a maximum of 22 | *Your Wisdom or Constitution score increases by +1, up to a maximum of 22 | ||
*The bonus Ki points granted by the “Volatile Conjurer” Heritage are doubled. | *The bonus Ki points granted by the “Volatile Conjurer” Heritage are doubled. | ||
*You can cast a spell from the Shaman list that is not among your prepared spells at the cost of additional Ki points equal to half the spell’s level rounded up. You can use this ability a number of times equal to your proficiency bonus for a full rest. | *You can cast a spell from the Shaman list that is not among your prepared spells at the cost of additional Ki points equal to half the spell’s level rounded up. You can use this ability a number of times equal to your proficiency bonus for a full rest. | ||
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''Pré-requisito: Herança - Conjurador Natural, Xamã 4'' | |||
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=== Element Controller === | === Element Controller === | ||
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''Prerequisite: Ability to cast at least one spell'' | ''Prerequisite: Ability to cast at least one spell'' | ||
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Your elemental control is enhanced by an element. You master the aspects of an element, giving you greater control and power over spells that use that element. When selecting this Enhancement, choose from one of the following elemental damage types: acid, electric, cold, fire, thunder, or poison. | Your elemental control is enhanced by an element. You master the aspects of an element, giving you greater control and power over spells that use that element. When selecting this Enhancement, choose from one of the following elemental damage types: acid, electric, cold, fire, thunder, or poison. | ||
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* Spells of the chosen element, when cast, ignore resistance and in the case of immunity, cause damage reduced by half instead of causing no damage. Additionally, damage dice that fall as 1 are treated as 2. | * Spells of the chosen element, when cast, ignore resistance and in the case of immunity, cause damage reduced by half instead of causing no damage. Additionally, damage dice that fall as 1 are treated as 2. | ||
* This Enhancement can be chosen multiple times, each time with a different elemental damage. | * This Enhancement can be chosen multiple times, each time with a different elemental damage. | ||
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=== Dramatist === | === Dramatist === | ||
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An expert in mime and drama, you gain the following benefits: | An expert in mime and drama, you gain the following benefits: | ||
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You have learned to control your metabolism, getting the most out of your body, pushing it to limits far beyond its natural limits, you receive the following benefits: | You have learned to control your metabolism, getting the most out of your body, pushing it to limits far beyond its natural limits, you receive the following benefits: | ||
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*Your Strength or Dexterity score increases by +1, to a maximum of 20. | *Your Strength or Dexterity score increases by +1, to a maximum of 20. | ||
*As a free action on your turn, you can perform an adrenaline burst. Until the start of your next turn, your Strength or Dexterity score becomes 25. You can do this once per long rest. You can perform additional adrenaline bursts, gaining 1 level of exhaustion per use beyond 1st. | *As a free action on your turn, you can perform an adrenaline burst. Until the start of your next turn, your Strength or Dexterity score becomes 25. You can do this once per long rest. You can perform additional adrenaline bursts, gaining 1 level of exhaustion per use beyond 1st. | ||
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===Alternate Focus=== | ===Alternate Focus=== | ||
''Prerequisite: Arcane 4'' | ''Prerequisite: Arcane 4'' | ||
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You can quickly attune to more than one spellcasting focus, and you can switch between them quickly. You gain the following benefits: | You can quickly attune to more than one spellcasting focus, and you can switch between them quickly. You gain the following benefits: | ||
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You have developed the skills necessary to maintain a melee grapple. You gain the following benefits: | You have developed the skills necessary to maintain a melee grapple. You gain the following benefits: | ||
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*You have advantage on attack rolls against a creature that is already grappled. | *You have advantage on attack rolls against a creature that is already grappled. | ||
*You can use your action to attempt to immobilize a creature you are grappling. To do so, make another grapple check. If successful, you and the creature are restrained until the grapple ends. | *You can use your action to attempt to immobilize a creature you are grappling. To do so, make another grapple check. If successful, you and the creature are restrained until the grapple ends. | ||
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Seu ataque de oportunidade é extremamente perigoso por debilitar uma criatura e expor suas fraquezas. Você recebe os seguintes benefícios: | |||
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*Seu valor Destreza aumenta em +1, até o máximo de 20. | |||
*Quando uma criatura é alvo de seu ataque furtivo, ela deve fazer uma Salvaguarda de Constituição CD 8 + seu bônus de proficiência + seu modificador de Inteligência. Em uma falha, por um número de turnos igual ao seu bônus de proficiência, qualquer ataque não mágico feito por essa criatura tem seu dano reduzido em um valor igual ao seu bônus de proficiência. Pela mesma duração, qualquer ataque que a criatura receba de qualquer alvo, recebe metade do seu bônus de proficiência como dano adicional. A criatura pode fazer uma nova jogada de salvaguarda no início de seu turno para remover a condição. | |||
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=== Iniciado Shugenja === | |||
''Pré-requisito: Herança - Neófito Shugenja, Bodisatva 4'' | |||
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=== Interpreter === | === Interpreter === | ||
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You have extensive knowledge of several languages and codes, gaining the following benefits: | You have extensive knowledge of several languages and codes, gaining the following benefits: | ||
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You can, after taking the Dash action, make a melee attack or knock a creature prone as a bonus action. | You can, after taking the Dash action, make a melee attack or knock a creature prone as a bonus action. | ||
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===Intense Summoner=== | ===Intense Summoner=== | ||
''Prerequisite: Shaman 8'' | ''Prerequisite: Shaman 8'' | ||
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Your spirit responds to the heat of battle with great intensity, momentarily aligning you with the spirit world. You gain the following benefits: | Your spirit responds to the heat of battle with great intensity, momentarily aligning you with the spirit world. You gain the following benefits: | ||
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You learn to better control the magic of your plumdaggers, knowing how to use their innate spiritual magic to bind your enemies. You gain the following benefits: | You learn to better control the magic of your plumdaggers, knowing how to use their innate spiritual magic to bind your enemies. You gain the following benefits: | ||
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*Your Wisdom score increases by +1, up to a maximum of 20. | *Your Wisdom score increases by +1, up to a maximum of 20. | ||
*When using '''Return of the Blades''', if a creature is hit by two or more feather daggers, it must make a Constitution saving throw of DC 8 + your proficiency bonus + your Wisdom modifier. On a failed save, the creature is Restrained until the end of its next turn. | *When using '''Return of the Blades''', if a creature is hit by two or more feather daggers, it must make a Constitution saving throw of DC 8 + your proficiency bonus + your Wisdom modifier. On a failed save, the creature is Restrained until the end of its next turn. | ||
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A vida tem sua forma de fazer as coisas, você também tem a sua. Nessa interação entre você e a vida, você fez mais alguns inimigos. Você recebe os seguintes benefícios: | |||
*Seu valor de um Atributo à sua escolha aumenta em +1, até o máximo de 20 | |||
*Escolha um inimigo favorito adicional. | |||
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=== Mastery === | === Mastery === | ||
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''Prerequisite: Craft 5, level 18'' | ''Prerequisite: Craft 5, level 18'' | ||
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''Prerequisite: Heritage - Elemental Principle, Arcane 4'' | ''Prerequisite: Heritage - Elemental Principle, Arcane 4'' | ||
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Your habit of dealing with your elemental principle grants you greater ease and benefits. You receive the following benefits: | Your habit of dealing with your elemental principle grants you greater ease and benefits. You receive the following benefits: | ||
*Your Intelligence or Constitution score increases by +1, up to a maximum of 20 | *Your Intelligence or Constitution score increases by +1, up to a maximum of 20 | ||
*You receive half your character level in Mana points that can be used to cast only spells of the Mystery (or Element) defined in Elemental Principle. These points are recovered during a long rest. | *You receive half your character level in Mana points that can be used to cast only spells of the Mystery (or Element) defined in Elemental Principle. These points are recovered during a long rest. | ||
*When you use a metamagic with a spell of the mystery defined by Elemental Principle, if the spell is successful, you recover half the mana points spent to cast it | *When you use a metamagic with a spell of the mystery defined by Elemental Principle, if the spell is successful, you recover half the mana points spent to cast it | ||
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Você eleva seu poder de incapacitação de alvos a um nível de mestria. Você recebe os seguintes benefícios: | |||
*Seu valor de Destreza aumenta em +1, até o máximo de 20. | |||
*Quando você usa sua característica de Incapacitador, a CD aumenta em 2 e passa a afetar quaisquer fontes de dano do alvo. | |||
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===Ódio Profundo === | |||
''Pré-requisito: Herança - Isso é Pessoal, Caçador 4'' | |||
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Não apenas é pessoal, mas também se tornou uma questão de honra, vida e morte. Ou você, ou ele (eles). Você recebe os seguintes benefícios: | |||
*Seu valor de um Atributo à sua escolha aumenta em +1, até o máximo de 20 | |||
*Você recebe Redução de Dano igual a metade do seu bônus de proficiência contra qualquer ataque causado por seu Foco de Caça | |||
*Quando acerta um ataque em seu Foco de Caça, você pode fazer um novo ataque na mesma ação. Isso acontece apenas uma vez por rodada. | |||
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=== Eye of Death === | === Eye of Death === | ||
''Prerequisite: Proficiency with a ranged weapon, Dexterity 17 or higher'' | ''Prerequisite: Proficiency with a ranged weapon, Dexterity 17 or higher'' | ||
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Your ranged weapon training has reached a supernatural level, you gain the following benefits: | Your ranged weapon training has reached a supernatural level, you gain the following benefits: | ||
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*Choose a ranged weapon with which you are proficient. When you make an attack with this weapon, you can choose to take a -2 hit on the hit roll and decrease your critical hit range by 1 with this weapon. You can repeat this ability up to 3 times in a single attack. | *Choose a ranged weapon with which you are proficient. When you make an attack with this weapon, you can choose to take a -2 hit on the hit roll and decrease your critical hit range by 1 with this weapon. You can repeat this ability up to 3 times in a single attack. | ||
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=== Oportunista === | |||
''Pré-requisito: Herança - Instinto Assassino, Mercurial 4'' | |||
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===Expert Thrown Weapons Expert === | ===Expert Thrown Weapons Expert === | ||
You have mastered the art of throwing weapons, drawing quickly and striking accurately. You gain the following benefits: | You have mastered the art of throwing weapons, drawing quickly and striking accurately. You gain the following benefits: | ||
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*Being within 5 feet of a hostile creature or attacking a target beyond normal range does not impose disadvantage on your ranged attack rolls with thrown weapons. | *Being within 5 feet of a hostile creature or attacking a target beyond normal range does not impose disadvantage on your ranged attack rolls with thrown weapons. | ||
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*Weapons you throw have their damage category increased by 1. | *Weapons you throw have their damage category increased by 1. | ||
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===Perito em Armas de Corrente === | |||
''Pré-requisito: Proficiência com pelo menos uma arma de corrente'' | |||
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=== Firearms Expert === | === Firearms Expert === | ||
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''Prerequisite: Proficiency with one firearm category'' | ''Prerequisite: Proficiency with one firearm category'' | ||
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You gain the following benefits: | You gain the following benefits: | ||
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* Increase the score of one of the following attributes by +1, up to a maximum of 20: Strength, Dexterity, or Constitution. | * Increase the score of one of the following attributes by +1, up to a maximum of 20: Strength, Dexterity, or Constitution. | ||
* You are proficient in saving throws with the chosen attribute. | * You are proficient in saving throws with the chosen attribute. | ||
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Você compreende de forma natural os princípios da circulação de Ki. Você recebe os seguintes benefícios: | |||
*Seu valor de um Atributo aumenta em +1, até o máximo de 20. | |||
*Ao reduzir os pontos de vida de um alvo a 0 utilizando alguma habilidade ou Sutra que utilize Ki, você recebe metade do gasto (mínimo de 1) utilizado nessa habilidade ou Sutra. | |||
*Você pode escolher um Sutra adicional no 4º e no 8º nível de Bodisatva. | |||
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* You gain proficiency with light armor. | * You gain proficiency with light armor. | ||
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=== Robusto === | |||
Você ganha metade do seu dado de vida em seu máximo de pontos de vida no 1º nível, sempre que sua vida aumentar ao subir de nível, caso você tire menos que 1 + metade do dado de vida, você pode jogar o dado novamente e escolher o maior número entre os dois. | |||
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| | === Sagaz === | ||
=== | ''Pré-requisito: Destreza 13 ou maior'' | ||
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You are particularly skilled at sneaking through the shadows. You gain the following benefits: | You are particularly skilled at sneaking through the shadows. You gain the following benefits: | ||
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* When attempting to hide from a creature while slightly obscured, you have advantage on your Stealth check. | * When attempting to hide from a creature while slightly obscured, you have advantage on your Stealth check. | ||
* Missing a ranged attack made while hidden will not reveal your location to the target. | * Missing a ranged attack made while hidden will not reveal your location to the target. | ||
* You do not gain disadvantage on Perception checks that rely on vision when in dim light. | * You do not gain disadvantage on Perception checks that rely on vision when in dim light. | ||
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Você parece ser abençoado pelos ceifadores. Você recebe os seguintes benefícios: | |||
*Seu valor em um atributo aumenta em +1, até o máximo de 20 | |||
*A margem de seus ataques críticos com armas de fogo é reduzida em 1 | |||
*Seus ataques críticos causam 1d4 de dano disruptivo adicional com 1 ponto desse dano funcionando como Sangramento que só pode ser cancelado caso o atirador que o causou morra ou o alvo receba um tratamento com um Estojo de Primeiros Socorros. | |||
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=== Selvageria Desmedida === | |||
''Pré-requisito: Bruto 8'' | |||
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Sua fúria é ainda mais perigosa quando seus limites são quebrados. Você recebe os seguintes benefícios: | |||
*Seu valor de Força ou Constituição aumenta em +1, até o máximo de 20 | |||
*Um número de vezes igual a metade do seu bônus de proficiência por descanso longo, ao entrar em Fúria, você pode fazer com que seu dado de dano de Fúria seja dobrado pela duração da mesma. | |||
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Edição das 17h09min de 15 de novembro de 2024
An Enhancement represents a gift or specialty in an area that grants a character special capabilities. It embodies training, experience, and skills beyond what a class allows.
You must meet the prerequisites specified on the Enhancement to acquire it. If you lose an Enhancement’s prerequisite, you cannot use it until you regain its prerequisite. For example, the Defensive Duelist Enhancement requires a Dexterity of 13 or higher. If your Dexterity score is reduced below 13 for some reason — perhaps due to a curse — you cannot receive the benefits of the Defensive Duelist Enhancement until you restore your Dexterity.
Enhancements in Alphabetical Order |
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Technological AdaptationPrerequisite: Construct or Technological Progression Variant When choosing this enhancement, you must know or be an Inventor specialized in Technology and Medicine, in addition to having access to the materials necessary to make the adaptations to your body, both defined by the GM based on the Inventor's Craft. The cash value is covered by the acquisition of the Enhancement. To receive the benefits of this enhancement, you must spend at least 8 hours of work applying the technological adaptations in question, the GM may increase this period depending on the circumstances and your choices. After this period of work you receive the following benefits:
You can choose this enhancement more than once, if you have 5 or more Technological Advantages, you gain the Technological Progression traits tied to your power source. | ||||||||||||||||
Spiritual AdeptPrerequisite: Possession of a Liturgy, Wisdom 17 or higher Through your experiences dealing with spiritual forces you have been able to access some powers from another Rite, you receive the following benefits:
Você domina as emanações espirituais mágicas em conformidade com sua plenitude . Você recebe os seguintes benefícios:
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LuckyYou seem to be blessed with supernatural luck that seems to act at the most opportune moments. You have 2 + half your proficiency bonus in Luck Points. When making an attack roll, ability check, or saving throw, you can spend a Luck point to roll an additional d20. This expenditure can be made after you roll the initial die but not after you know the result of the roll. When you make this additional roll, you choose which die to use for that roll. When you are the target of an attack, you can spend a luck point to roll a d20 and choose whether the attack made against you uses the original die or the one you rolled; luck points spent by different creatures to influence a roll cancel each other out, and no additional dice are rolled. Whenever you spend a luck point and roll a d20, if you get a 1, you must roll a d100 and take an effect from the Yordle Uncontrolled Magic table. Luck Points are restored after finishing a long rest. | ||||||||||||||||
AgileYou have extraordinary mobility. You gain the following benefits:
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Spiritual AlliancesPrerequisite: Shaman You nurture your relationships with spirits in order to be protected and favored by them. You may learn a new posture from your spiritual ally or even have contact with a new spiritual ally. You gain the following benefits:
Você consegue cadenciar seu ritmo de batalha alternando entre estilos de luta e ampliando seu poder ofensivo. Você recebe os seguintes benefícios:
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Expert AnatomistPrerequisite: Wisdom 15 or higher, proficiency in Medicine Through your study of certain creatures, you have learned about their physiology and anatomy, knowing how to defeat them more effectively. When choosing this enhancement, choose two types of creatures from: celestials, constructs, dragons, elementals, spirits, fae, beasts, humanoids, infernals, undead, plants, voidborns, you receive the following benefits:
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Beginning ArcanistChoose from: Acolyte, Arcane Combatant, Shaman. You learn two cantrips from the chosen class's spell list. In addition, choose one 1st-level spell from the same list. You learn this spell and can cast it once at the lowest possible level without spending mana before taking a long rest. This restriction applies only to spells gained through this Enhancement. The class you choose also determines your casting ability for these spells: Intelligence for Arcane Combatant and Wisdom for Acolyte or Shaman. | ||||||||||||||||
Vital Arcanum
Prerequisite: Ability to cast at least one spell Your body is capable of converting your vital energy into magical energy, receiving the following benefits:
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ArcanunPrerequisite: spellcasting skill, level 4 Through your studies, you have managed to penetrate the secrets of a magical mystery. You receive the following benefits:
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HarpoonerPrerequisite: Bilgewater Hunting Bilgewater sea monsters isn't for everyone, but you know how to ensure your livelihood at the end of the day. You get the following benefits:
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ArcherThanks to your extensive practice with bows, you gain the following benefits:
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Ars VeneficiusPrerequisite: Constitution 17 or higher You have trained your body to resist the most different types of poisons, receiving the following benefits:
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Vitriolic ArtisanYou have learned to increase the toxicity of a poison to fortify it, making the doses you prepare lethal. You gain the following benefits:
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Experienced AssassinPrerequisite: Mercurial Assassin, level 4 or higher Your experience in your job has granted you the ability to increase your range of assassination possibilities. You gain the following benefits:
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Enhanced SignaturePrerequisite: Arcane, level 4 Your spellcasting greatly benefits from your arcane signature, allowing you to modify its properties. You have the following benefits:
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Brutal AttackerUma vez por turno, você pode adicionar seu bônus de proficiência no dano, e quando você rolar 1 no dado de dano para um ataque corpo a corpo, você pode jogar novamente o dado de dano. | ||||||||||||||||
Até o FimPré-requisito: Aprimoramento - Ódio Profundo, Caçador 8 | ||||||||||||||||
AttentiveYou are an observant and attentive person and receive the following benefits:
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Elite SniperYou have mastered the use of ranged weapons and can perform shots that would be impossible for others. You gain the following benefits:
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AthleteYou have undergone arduous physical training to gain the following benefits:
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Auras of MelodyPrerequisites: Heritage - Power Chords, 8th level You have enhanced your Melodies, causing them to create a temporary aura that provides additional effects to nearby allies. You gain the following benefits:
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CrossbowmanThanks to your extensive practice with crossbows, you gain the following benefits:
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Heavy ArmoredPrerequisite: Proficiency with medium armor You have trained for years so that no one can defeat you in battle, gaining the following benefits:
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QuarrelsomeAccustomed to bar fights using anything as weapons, and failing that, your fists, you gain the following benefits:
Os especialistas na morte parecem possuir um talento natural em enviar seus alvos para o outro lado. Você recebe os seguintes benefícios:
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Natural ChannelerPrerequisite: Shaman level 8 You can keep your mind much more focused while channeling. You gain the following benefits:
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Efficient ChannelingPrerequisite: Heritage - Versatile Channeler, Acolyte 4 Your ability to channel your liturgies becomes so natural that you can use it in conjunction with casting a spell. You gain the following benefits:
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Powerful ChannelingPrerequisite: Enhancement - Efficient Channeling, Acolyte 8 When you channel your liturgies, your spiritual potency is heightened, causing additional effects. You gain the following benefits:
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Combat SurgeonYou are a skilled surgeon, allowing you to quickly treat injuries and bring your allies back into the fight. You gain the following benefits:
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War CasterPrerequisite: Spellcasting You are experienced at casting spells in the midst of combat, learning techniques that grant you the following benefits:
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Efficient ConjurerPrerequisite: Enhancement - Volatile Conjurer, Shaman 8 By calling upon spiritual entities, you are able to adapt to the unexpected. You gain the following benefits:
Pré-requisito: Herança - Conjurador Natural, Xamã 4 | ||||||||||||||||
Element ControllerPrerequisite: Ability to cast at least one spell Your elemental control is enhanced by an element. You master the aspects of an element, giving you greater control and power over spells that use that element. When selecting this Enhancement, choose from one of the following elemental damage types: acid, electric, cold, fire, thunder, or poison.
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DramatistAn expert in mime and drama, you gain the following benefits:
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Defensive DuelistPrerequisite: Dexterity 13 or higher When you're wielding a finesse weapon with which you're proficient and another creature hits you with a melee attack, you can use your reaction to add your proficiency bonus to your AC for that attack, potentially causing the attack to miss. | ||||||||||||||||
IroncladPrerequisite: Proficiency with light armor You trained for a few months so that you could have greater resistance in combat, gaining the following benefits:
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Dual WieldYour arduous training has led you to master two-weapon combat, gaining the following benefits:
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Primate GripPrerequisite: Strength 15 The strength of your hand is very well developed, allowing you to carry weapons larger than those made for you, you receive the following benefits.
You can wield a larger size category light weapon as a light weapon, or a two-handed weapon as a one-handed weapon. You can't use a larger size category weapon with your off hand, and you can't use this enhancement in conjunction with Dual Wield. This enhancement can be taken multiple times, each time with a different weapon. | ||||||||||||||||
Arcane ScholarPrerequisite: Heritage - Arcanist Acolyte, Acolyte 4 Your manipulation of arcane and spiritual energy is similar, giving you greater expertise in casting spells. You gain the following benefits:
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SquireYou know how to use shields for both defense and attack. You gain the following benefits while wielding a shield:
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Medium Armor SpecialistPrerequisite: Proficiency with medium armor You are used to wearing medium armor, which gives you some advantages:
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Heavy Armor SpecialistPrerequisite: Proficiency with heavy armor You become nearly unbeatable… while wearing armor. You gain the following benefits:
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Shield ExpertPrerequisite: Shield Proficiency Your constant training with weapons and shields has granted you greater maneuverability in combat. You gain the following traits:
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Versatile SpiritualistPrerequisite: Shaman 4 Your relationship with the spirit world is good and allows you to receive teachings more easily. You receive the following benefits:
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Weapons ScholarYou have trained your skill with different types of weapons, you gain the following benefits:
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Born ExplorerYou have a natural ability to find hidden passages, treasures, and traps. You have the following benefits:
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Adrenaline RushPrerequisite: Strength or Dexterity 17 or higher You have learned to control your metabolism, getting the most out of your body, pushing it to limits far beyond its natural limits, you receive the following benefits:
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Alternate FocusPrerequisite: Arcane 4 You can quickly attune to more than one spellcasting focus, and you can switch between them quickly. You gain the following benefits:
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High RagePrerequisite: Brute Fury runs through your blood in a supernatural way, and when channeled more efficiently, you receive the following benefits:
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Grand ConjurerPrerequisite: Ability to cast at least one spell You have learned spellcasting techniques with certain types of magic, gaining the following benefits:
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SkilledThis Enhancement can be chosen more than once, each time you receive it, you can choose 3 from the items below:
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ImmobilizerPrerequisite: Strength 13 or higher You have developed the skills necessary to maintain a melee grapple. You gain the following benefits:
Seu ataque de oportunidade é extremamente perigoso por debilitar uma criatura e expor suas fraquezas. Você recebe os seguintes benefícios:
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Iniciado ShugenjaPré-requisito: Herança - Neófito Shugenja, Bodisatva 4 | ||||||||||||||||
InterpreterYou have extensive knowledge of several languages and codes, gaining the following benefits:
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Uncontrollable ChargeYou can, after taking the Dash action, make a melee attack or knock a creature prone as a bonus action. | ||||||||||||||||
Intense SummonerPrerequisite: Shaman 8 Your spirit responds to the heat of battle with great intensity, momentarily aligning you with the spirit world. You gain the following benefits:
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BladecallerPrerequisite: Heritage - Plumdaggers' Control You learn to better control the magic of your plumdaggers, knowing how to use their innate spiritual magic to bind your enemies. You gain the following benefits:
A vida tem sua forma de fazer as coisas, você também tem a sua. Nessa interação entre você e a vida, você fez mais alguns inimigos. Você recebe os seguintes benefícios:
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MasteryPrerequisite: Craft 5, level 18 This Enhancement can be chosen more than once, each time you choose this Enhancement, you can choose 1 Greater Craft.
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Blessed MagicPrerequisite: Enhancement - Arcane Scholar, Acolyte 8 Your spells reflect the creed of your rite, so you can enhance the capabilities of your spells through arcane synthesis. You gain the following benefits:
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Iron HandsPrerequisite: Strength 15 You become proficient with war gauntlets, and they count as Bodhisattva weapons. Additionally, you deal 1 additional point of damage with them, bringing your total to +2. | ||||||||||||||||
Strengthened MindPrerequisite: Constitution 15 or higher While you are no more resistant to damage than other people, your training has created a greater tolerance in you, and you receive the following benefits:
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Single MindYour mind is unique, making your way of thinking very different from your peers. You gain the following benefits:
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Combat MasterPrerequisite: Proficiency with a martial weapon Your martial training is ongoing and always seeks to adapt to your tendencies. As a result, you learn a Fighting Style option of your choice from the Fighter class. You cannot choose the same Style more than once. Additionally, when you gain a level that receives an Enhancement, you can choose a Fighting Style you know and replace it with one you do not already have. This Enhancement can be chosen more than once. | ||||||||||||||||
Complex NaturalnessPrerequisite: Heritage - Elemental Principle, Arcane 4 Your habit of dealing with your elemental principle grants you greater ease and benefits. You receive the following benefits:
Você eleva seu poder de incapacitação de alvos a um nível de mestria. Você recebe os seguintes benefícios:
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Ódio ProfundoPré-requisito: Herança - Isso é Pessoal, Caçador 4 Não apenas é pessoal, mas também se tornou uma questão de honra, vida e morte. Ou você, ou ele (eles). Você recebe os seguintes benefícios:
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Eye of DeathPrerequisite: Proficiency with a ranged weapon, Dexterity 17 or higher Your ranged weapon training has reached a supernatural level, you gain the following benefits:
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OportunistaPré-requisito: Herança - Instinto Assassino, Mercurial 4 | ||||||||||||||||
Expert Thrown Weapons ExpertYou have mastered the art of throwing weapons, drawing quickly and striking accurately. You gain the following benefits:
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Perito em Armas de CorrentePré-requisito: Proficiência com pelo menos uma arma de corrente | ||||||||||||||||
Firearms ExpertPrerequisite: Proficiency with one firearm category Thanks to your extensive practice with firearms, you gain the following benefits:
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Polearm ExpertYou are a powerful enemy while using polearms. You gain the following benefits:
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Large Weapons ExpertYou have learned to control the weight and balance of your weapon to your advantage. You gain the following benefits:
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Shotgun ExpertPrerequisite: Proficiency with medium firearms, Dexterity 17 or higher Through your training with the shotgun, you have achieved an almost supernatural ability, you receive the following benefits:
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InsightfulYou have a keen awareness of your surroundings and the people in them. You gain the following benefits:
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Combat PlenitudeWhether you're serving in the military or training with a teacher, you've learned some combat techniques. You gain the following benefits:
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Dedicated PractitionerThis Enhancement can be taken more than once. Dedicating yourself to the Craft strengthens your body and mind. You develop further in a Craft, or learn a new one. You gain the following benefits:
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Archmage PrinciplePrerequisite: Arcane 8 More than knowing many spells, you seek ways to deeply understand magic itself and how to get the most out of each of its many spells. This enhancement can be chosen more than once. You receive the following benefits:
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ToughYou gain the following benefits:
Você compreende de forma natural os princípios da circulação de Ki. Você recebe os seguintes benefícios:
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CoatedYou have trained for some time so that armor does not hinder your movements, gaining the following benefits:
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RobustoVocê ganha metade do seu dado de vida em seu máximo de pontos de vida no 1º nível, sempre que sua vida aumentar ao subir de nível, caso você tire menos que 1 + metade do dado de vida, você pode jogar o dado novamente e escolher o maior número entre os dois. | ||||||||||||||||
SagazPré-requisito: Destreza 13 ou maior You are particularly skilled at sneaking through the shadows. You gain the following benefits:
Você parece ser abençoado pelos ceifadores. Você recebe os seguintes benefícios:
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Selvageria DesmedidaPré-requisito: Bruto 8 Sua fúria é ainda mais perigosa quando seus limites são quebrados. Você recebe os seguintes benefícios:
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You have a memory like no other. You gain the following benefits:
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Plume StormPrerequisite: Vastaya Lhotlan, level 12 You have learned to control all your feathers with unparalleled precision. You receive the following benefits:
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Arcane VersatilityPrerequisite: Enhancement - Alternate Arcane Focus 8 You have learned to harness your natural arcane abilities with even greater ease. You gain the following benefits:
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VigilanteYou master techniques to gain an advantage in combat, gaining the following benefits:
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