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Essência e Comportamento/en: histórico de edições

De Runarcana Wiki

Como selecionar: marque os botões de seleção das versões que deseja comparar e pressione enter ou clique no botão na parte inferior do formulário.
Legenda: (atu) = diferenças em relação a última versão, (ant) = diferenças em relação a versão anterior, m = edição menor.

21 de setembro de 2024

  • atuant 16h43min16h43min de 21 de setembro de 2024Arddhu discussão contribs 5 398 bytes −256 Criou página com '===Spending Prowess Points=== Below are some ways to spend Prowess points:'
  • atuant 16h42min16h42min de 21 de setembro de 2024Arddhu discussão contribs 5 654 bytes −196 Criou página com 'Spending a prowess point does not require an action, but can only be done when a character can act, whether through an action, reaction, or bonus action. Spending must always be declared before a roll is made and can only be done once per round, except in extreme cases.'
  • atuant 16h41min16h41min de 21 de setembro de 2024Arddhu discussão contribs 5 850 bytes −61 Criou página com '===Receiving Prowess Points==='
  • atuant 16h41min16h41min de 21 de setembro de 2024Arddhu discussão contribs 5 911 bytes −139 Criou página com 'The maximum number of Prowess points a creature can accumulate is equal to its proficiency bonus.'
  • atuant 16h41min16h41min de 21 de setembro de 2024Arddhu discussão contribs 6 050 bytes −98 Criou página com '==Prowess== Prowess points are a way of encouraging characters to follow their Essence, making them characters with behavior consistent with their ideas and concepts, with them being able to change during a story, but not being flexible to the point that characters are just a collection of numbers.' Etiquetas: Edição móvel Edição feita através do site móvel
  • atuant 16h40min16h40min de 21 de setembro de 2024Arddhu discussão contribs 6 148 bytes −94 Criou página com 'A character's path can be exactly the discovery of his true Essence, with his Behavior appearing to be his essence, while on the journey of self-discovery the character understands his essence and can change his behavior.'
  • atuant 16h40min16h40min de 21 de setembro de 2024Arddhu discussão contribs 6 242 bytes −55 Criou página com 'In many cases, a player can create a character with a conflicted Essence, such as a former assassin seeking redemption by swearing to never take another life, or even a soldier who was loyal to his army and believed in its ideals until he realized that these ideals were nothing more than a way to manipulate him into carrying out the most terrible acts.' Etiquetas: Edição móvel Edição feita através do site móvel
  • atuant 16h39min16h39min de 21 de setembro de 2024Arddhu discussão contribs 6 297 bytes −72 Criou página com '===Conflict and Transformation=== A character's Essence is a very important starting point for them to begin their adventure. Being true to their essence can be very important and lead to great challenges, but it is important to remember that characters are not a fixed and unchanging concept.' Etiquetas: Edição móvel Edição feita através do site móvel
  • atuant 16h39min16h39min de 21 de setembro de 2024Arddhu discussão contribs 6 369 bytes −129 Criou página com 'Not all behavior holds true for a character; some essences may excel at adapting and adjusting to situations, while others may struggle to do so. While a more volatile essence may adapt more easily, this means that that essence will rarely result in Prowess points.'
  • atuant 16h39min16h39min de 21 de setembro de 2024Arddhu discussão contribs 6 498 bytes −88 Criou página com '===Adaptability=== How important is faith in his divinity to a believer? How will he behave if he needs to deny his faith in order to survive? Will he succumb to it, causing damage to his essence, or will denying it in words have no meaning for him as long as he maintains his belief and can survive?'
  • atuant 16h39min16h39min de 21 de setembro de 2024Arddhu discussão contribs 6 586 bytes −165 Criou página com '*Architect - Building something truly lasting is what drives you *Bon vivant - Life is there to be lived in the best possible way *Chameleon - Adapting to any situation is the key and secret to everything *Conformist - Everything is always fine, you are able to see that clearly *Fanatic - Your cause is the most important thing in your life, or perhaps even the most important *Authoritarian - Your way is the right one, as long as others understand that *Cautious - The “...'
  • atuant 16h37min16h37min de 21 de setembro de 2024Arddhu discussão contribs 6 751 bytes −77 Criou página com 'Below are just a few examples of concepts for creating a character's Essence and Behavior:'
  • atuant 16h37min16h37min de 21 de setembro de 2024Arddhu discussão contribs 6 828 bytes −86 Criou página com 'A character's behavior does not always reflect his essence, yet a character who behaves in a way that directly conflicts with his essence is in constant battle within himself, with the results of this struggle affecting the character's actions.'
  • atuant 16h37min16h37min de 21 de setembro de 2024Arddhu discussão contribs 6 914 bytes +6 914 Criou página com 'Essence and Behavior'