Mudanças relacionadas
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Lista de abreviaturas:
- N
- Esta edição criou uma nova página (veja também a lista de páginas novas)
- m
- Esta é uma edição menor
- b
- Esta edição foi feita por um robô
- (±123)
- Alteração no tamanho da página, em bytes
8 de fevereiro de 2026
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22h11min | Armadilhas/en 50 alterações histórico −7 664 [Arddhu (50×)] | |||
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22h11min (atu | ant) −80 Arddhu discussão contribs (Criou página com '''Neutralize or Bypass'' * Dexterity + locksmithing tools DC 17–19 to lock the mechanism before release * After activation, neutralizing is usually an encounter objective, not a one-time check') | ||||
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22h10min (atu | ant) −309 Arddhu discussão contribs (Criou página com ''''Type''': Mechanical (chemical)<br/> '''Gravity and levels''': Deadly (5–8)<br/> '''Trigger''': A creature enters within 5 feet of or touches the mushroom<br/> '''Duration''': 1 minute, cloud<br/> '''Reset''': Does not reset<br/> '''Signs''': Spores on the ground, sweet smell, scrape marks, footprints around the area') | ||||
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22h06min (atu | ant) −92 Arddhu discussão contribs (Criou página com '''Understanding'' * Investigation CD 14-16 to identify the firing pattern and range') | ||||
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22h06min (atu | ant) −134 Arddhu discussão contribs (Criou página com '===Poisonous Trap===') | ||||
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22h05min (atu | ant) −54 Arddhu discussão contribs (Criou página com '''Neutralize or Circumvent'' * Dexterity (Sleight of Hand) DC 13–15 to remove the mushroom without bursting * Circumventing may be possible by burning the area, isolating it with tarps, throwing sand, or traversing it with adequate respiratory protection * Dispel magic does not apply unless the variant is techmaturgic') Etiquetas: Edição móvel Edição feita através do site móvel | ||||
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22h05min (atu | ant) −29 Arddhu discussão contribs (Criou página com '''Perceive'' * Perception CD 12–14 to notice the plaque and soot') Etiquetas: Edição móvel Edição feita através do site móvel | ||||
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22h04min (atu | ant) −121 Arddhu discussão contribs (Criou página com '''Effect'' * Dexterity saving throw DC 15–17. Failure deals 4d10 bludgeoning damage and causes the creature to become prone. Success halves the damage and avoids the condition.') | ||||
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22h03min (atu | ant) −131 Arddhu discussão contribs (Criou página com '"Perceive" * Perception CD 13–15 to notice the plate and the holes') | ||||
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22h03min (atu | ant) −322 Arddhu discussão contribs (Criou página com '''Neutralize or circumvent'' * Dexterity + DC 10–12 locksmith tools to lock the spring and open the jaws * Circumventing may be possible by advancing over the top, using a plank, or provoking the trigger with a stick.') | ||||
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22h02min (atu | ant) −157 Arddhu discussão contribs (Criou página com '''Perceive'' * Perception DC 17–20 to notice imperfect camouflage') | ||||
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22h01min (atu | ant) −531 Arddhu discussão contribs (Criou página com '===Poisoned Darts===') Etiquetas: Edição móvel Edição feita através do site móvel | ||||
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21h59min (atu | ant) −143 Arddhu discussão contribs (Criou página com '''Perceive'' * Perception CD 14-16 to notice the mushroom before contact') | ||||
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21h58min (atu | ant) −134 Arddhu discussão contribs (Criou página com 'An ancient mechanism releases a stone sphere that rolls down a corridor, crushing everything in its path. The trick is to buy time to escape or slow it down.') | ||||
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21h58min (atu | ant) −220 Arddhu discussão contribs (Criou página com '''Level Adjustment'' * For Annoying (1–4), change the attack bonus to +4 and reduce the poison to 1d10.') Etiquetas: Edição móvel Edição feita através do site móvel | ||||
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21h57min (atu | ant) −110 Arddhu discussão contribs (Criou página com '''Effect'' * Explosion. Constitution saving throw DC 14-16. Failure deals 5d10 poison damage and the creature becomes Poisoned until the end of its next turn. Success halves the damage and avoids the condition. * Cloud. The area within a 20-foot radius becomes slightly obscured for 1 minute. A creature that ends its turn in the cloud makes a Constitution saving throw DC 12–14, taking 1d10 poison damage on a failure and becoming Poisoned until the end of its next turn....') Etiquetas: Edição móvel Edição feita através do site móvel | ||||
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21h57min (atu | ant) −74 Arddhu discussão contribs (Criou página com 'A tripping thread knocks blocks off the ceiling. The collapse hits the area and requires an immediate response.') | ||||
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21h56min (atu | ant) −132 Arddhu discussão contribs (Criou página com '''Level Adjustment'' * If the mark and condition are the focus of the scene, keep the damage moderate. If the focus is on the explosive impact, reduce the conditions and increase the damage within the estimate.') Etiquetas: Edição móvel Edição feita através do site móvel | ||||
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21h56min (atu | ant) −230 Arddhu discussão contribs (Criou página com '''Understanding'' * Investigation CD 13–15 to deduce the range, angle, and area of risk') | ||||
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21h55min (atu | ant) −58 Arddhu discussão contribs (Criou página com '* Dexterity saving throw DC 10–12. A failed save deals 1d8 piercing damage and leaves the creature restrained. * While restrained, the creature can use an action to make a Strength (Athletics) save DC 10–12 and escape. Each failed save deals 1 piercing damage.') | ||||
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21h55min (atu | ant) −152 Arddhu discussão contribs (Criou página com 'Yordle mushrooms release toxins upon the slightest contact. The explosion is followed by a persistent cloud that contaminates the air.') | ||||
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21h54min (atu | ant) −617 Arddhu discussão contribs (Criou página com '"Perceive" * Perception DC 10–12 to notice camouflage') | ||||
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21h52min (atu | ant) −428 Arddhu discussão contribs (Criou página com '''Understanding'' * Investigation CD 17–20 to identify the activation ray and the leap * Arcane CD 17–20 to recognize the vibrational signature and the link with Flourish') | ||||
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21h50min (atu | ant) −198 Arddhu discussão contribs (Criou página com '''Neutralize or Bypass'' * Dexterity + locksmithing tools DC 17–20 to block the mechanical firing * Dispel magic DC 17–20 to suppress the device * Bypassing may be possible by forcing another path or provoking the firing from a distance, if resources and space allow') Etiquetas: Edição móvel Edição feita através do site móvel | ||||
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21h49min (atu | ant) −150 Arddhu discussão contribs (Criou página com ''''Type''': Magic (device)<br/> '''Gravity and Levels''': Deadly (13–16)<br/> '''Trigger''': A creature enters within 10 feet of the trap<br/> '''Duration''': Up to 1 minute, or until deactivated, destroyed, or the effect dissipates<br/> '''Reset''': Does not reset<br/> '''Signs''': Camouflaged device, small metallic “petals,” energy residue on the ground, “swept” dust pattern around') | ||||
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21h47min (atu | ant) −72 Arddhu discussão contribs (Criou página com '* For other ranges, keep the concept and replace damage and CD with the estimate from the table.') | ||||
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21h47min (atu | ant) −334 Arddhu discussão contribs (Criou página com '* Perception DC 13–14 to notice subtle irregularities in the lock') | ||||
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21h45min (atu | ant) −61 Arddhu discussão contribs (Criou página com '"Neutralize or circumvent"') Etiquetas: Edição móvel Edição feita através do site móvel | ||||
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21h45min (atu | ant) −123 Arddhu discussão contribs (Criou página com '''Understand''') | ||||
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21h45min (atu | ant) −59 Arddhu discussão contribs (Criou página com ''''Type''': Mechanical<br/> '''Gravity''': Deadly (1–4)<br/> '''Trigger''': Opening the lock without the correct key or forcing the mechanism<br/> '''Duration''': Instantaneous, the poison may persist<br/> '''Reset''': Depends on the mechanism, generally needs to be reset<br/> '''Signs''': Changes in the lock, lateral micro-slit, selective wear at one point, chemical odor when bringing the face close') | ||||
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21h45min (atu | ant) −60 Arddhu discussão contribs (Criou página com 'The traps below preserve the concept and identity of the previous material and follow the structure presented on this page, with terms and hooks from Runarcana.') | ||||
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21h44min (atu | ant) −159 Arddhu discussão contribs (Criou página com '===Poisoned Needle===') | ||||
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21h44min (atu | ant) −22 Arddhu discussão contribs (Criou página com '==Examples of traps==') Etiquetas: Edição móvel Edição feita através do site móvel | ||||
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21h43min (atu | ant) −73 Arddhu discussão contribs (Criou página com '* Write the complete trap sheet. Type, gravity and levels, trigger, duration, reset, signs, tests to perceive and understand, ways to neutralize or circumvent, and the effect. * Control the estimate per activation. If the trap hits multiple targets, divide the impact. If it imposes strong conditions, reduce damage and increase signs. * Prefer choices to punishments. Better traps force decisions, such as spending resources, changing route, separating the group, dealing wi...') | ||||
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21h42min (atu | ant) −21 Arddhu discussão contribs (Criou página com '===Creating new traps===') | ||||
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21h42min (atu | ant) −90 Arddhu discussão contribs (Criou página com '* Describe before asking for rolls. Start with what the characters see, hear, and feel. Allow questions and actions. The roll comes into play when there is real risk and a defined consequence. * Use Passive Perception sparingly. If there are obvious signs and the group advances recklessly, Passive Perception may reveal something. If the group stops to search, ask for the appropriate roll. * Treat perceiving and understanding as different steps. Perception finds clues. In...') | ||||
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21h21min (atu | ant) −200 Arddhu discussão contribs (Criou página com 'Traps work best when they add choice and tension without turning exploration into a series of empty tests. Use the guidelines below to prepare traps, conduct the scene, and create new examples consistently.') | ||||
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21h19min (atu | ant) −272 Arddhu discussão contribs (Criou página com 'This test involves identifying tolerances, internal space, false pins, extra channels, and common "signatures" of the mechanism manufacturer.') | ||||
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21h18min (atu | ant) −105 Arddhu discussão contribs (Criou página com '===Poisons in traps===') | ||||
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21h17min (atu | ant) −416 Arddhu discussão contribs (Criou página com '* ''''Minor Failure'''': The character advances, but at a cost, with noise, wear and tear, delay, loss of a tool, reduced damage, or a complication. * ''''Significant Failure'''': The trap triggers, the mechanism becomes unstable, or the opportunity to disarm is lost. * ''''Success'''': The character disarms the trap without any additional effects. * ''''High Success'''': The character disarms and also learns something useful, discovers a shortcut, reuses parts, identifi...') | ||||
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21h16min (atu | ant) −56 Arddhu discussão contribs (Criou página com 'In Runarcana, locksmithing tools appear as a recurring reference for opening locks and handling mechanisms. By default, without the key, a lock can be opened with a successful DC 15 Dexterity check by someone proficient in the locksmithing craft.') | ||||
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21h16min (atu | ant) −68 Arddhu discussão contribs (Criou página com '==Gravity and levels==') | ||||
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21h15min (atu | ant) −82 Arddhu discussão contribs (Criou página com 'Perception is noticing clues without declaring an active search, while the group explores. When the group progresses normally, the game master can compare the trap's DC with each character's Passive Perception. If someone matches or exceeds the DC, they notice a sign that something is wrong and where it is, such as a thin wire, holes in the wall, soot, overly clean dust, an out-of-pattern sign, a chemical smell, or a partially covered rune. Perception generally points to...') | ||||
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21h15min (atu | ant) −2 Arddhu discussão contribs (Criou página com '===Locksmith tools and boobytrap padlock===') | ||||
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21h14min (atu | ant) −95 Arddhu discussão contribs (Criou página com 'If the trap can affect multiple creatures, divide the estimated damage among the likely targets or reduce the damage per target; otherwise, it becomes much more deadly. Now, if the trap imposes a significant condition, reduce the damage precisely because of the adverse effects and increase the clarity of the signs to find it.') Etiquetas: Edição móvel Edição feita através do site móvel | ||||
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21h13min (atu | ant) −120 Arddhu discussão contribs (Criou página com 'If the action described by the players clearly reveals or resolves the trap, there is no reason to roll. A roll is necessary when there is real risk, urgency, poor visibility, or delicate manipulation under threat of triggering.') | ||||
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21h12min (atu | ant) −62 Arddhu discussão contribs (Criou página com '{| class="purple shadeCenter" style=" margin:auto auto 20px auto;" |+ Traps |- ! rowspan="2" | Level ! colspan="2" | Annoying ! colspan="2" | Deadly |- !!DC !! Damage !! DC !! Damage |- | 1 - 4 || 10 - 12 || 1d10 || 13 - 14 || 2d10 |- | 5 - 8 || 12 - 14 || 2d10 || 14 - 16 || 5d10 |- | 9 - 12 || 14 - 16 || 4d10 || 16 - 18 || 9d10 |- | 13- 16 || 15 - 18 || 6d10 || 17 - 20 || 12d10 |- | 17 - 20 || 17 - 20 || 8d10 || 19 - 22 || 16d10 |}') | ||||
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21h12min (atu | ant) −72 Arddhu discussão contribs (Criou página com '===Tools and Crafts===') | ||||
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21h12min (atu | ant) −133 Arddhu discussão contribs (Criou página com '===Understanding===') | ||||
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21h11min (atu | ant) −173 Arddhu discussão contribs (Criou página com 'There are two gravity levels for traps, Annoying and Deadly, with each level providing a suggested damage estimate per character level range. The table below also suggests appropriate DC ranges for saving throws and tests.') | ||||
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21h11min (atu | ant) −128 Arddhu discussão contribs | ||||