Argoi
This article is part of Runarcana + and isn’t canon to Runarcana RPG
Brutal creatures used as a last resort or to cut a path through enemies. Not very intelligent, but very useful in combat. Argoi can in some cases serve as Commanders on a battlefield, through gestures and roars. When alongside a more intelligent Umbrinata, they seem only to know how to obey direct orders.
Even so, their brutal, truculent way of acting frequently serves to keep every creature beneath them in line, killing them if they don’t obey.
Rewards
Each Argoi has a limited number of resources it can grant when defeated. These resources disappear 1 minute after the creature’s death if not collected.
Shadow Weave. Each Argoi can grant 100 grams multiplied by 1d6 of Shadow Weave. A DC 19 Prestidigitation check is required to remove it without damaging it.
Argoi Stat Block
Below is the Argoi’s stat block.
| Armor Class: 14 (natural armor) Hit Points: 152 (19d10 + 57) Speed: 40 feet | |||||
|---|---|---|---|---|---|
| STR 19 (+4) | DEX 8 (-1) | CON 16 (+3) | INT 5 (-3) | WIS 7 (-2) | CHA 7 (-2) |
| Skills: Intimidation +6 Damage Resistance: necrotic, radiant, and shadow Condition Immunity: Frightened, Charmed Senses: Passive Perception 8, Darkvision 60 feet Region: Realm of Shadows Languages: Shadow Challenge Rating: 4 (1,100 XP) | |||||
| Antimagic Cone. The eye on an Argoi's forehead has the ability to create an antimagic area, as in the antimagic field spell, in a 60-foot cone. At the start of each of its turns, the Argoi decides which direction the cone points and whether this area is active or not. | |||||
| Actions | |||||
| Punch. Melee Natural Weapon Attack: +6 to hit, 5 ft. reach, one target. Hit: 14 (2d10 + 4) Bludgeoning damage. On a hit, the Argoi can push the creature 5 feet if the target is Large or smaller. | |||||
| Runes | |||||
| Runic Pulse. Runic Armor Runic Spark. Visceral Bite with 3 upgrades | |||||
