Runarcana

Part 4 · Monsters & Creatures

Stone Elemental

A Stone Elemental is a creature composed of rocks and minerals that can be summoned by Acolytes of the Rite of Nature.

Stone Elemental Sheet

Stone Elemental

CategorySoldier
CR2

Elemental, Medium

HP22 (4d8+4)
AC11 (Natural)
DR
Proficiency+2
Initiative-1
Attributes
STR: 14+2
DEX: 9-1
CON: 14+2
INT: 4-3
WIS: 100
CHA: 100
Additional
Senses
Seismic sense 60 feet when on a surface or open space with rocks.
Speed
30 feet walking
Skills
Languages
Elemental
Experience
Collective112
Individual42

Saving Throws: Charisma +2

Damage Vulnerability. Acid damage.

Damage resistance. Simple Physical and Poison damage.

Damage immunity. Cold damage.

Immunity to conditions. Bleeding, Exhausted, Paralyzed, Petrified, and Poisoned.

Elemental Potency. Whenever the Stone Elemental deals Bludgeoning damage with an attack, it ignores an amount of the target's DR equal to its proficiency bonus. Additionally, the Stone Elemental deals its Pulse die as additional Bludgeoning damage on its attacks with natural weapons.

Opulence: This Elemental has the ability to evolve over time. If the GM wishes, they can increase its CR by 1, up to a maximum of 10. For each CR above 2nd, this elemental receives +1 AC, +1 Strength and Constitution, and 4 additional Hit Dice. At CR 10, it gains Multiattack.

Strike. Melee Natural Weapon Attack, +4 to hit, 5 ft. reach, one target. On a hit, deals 9 (2d6+2) Bludgeoning damage.

Runic Pulse: Jade Pulse (1d4 Bludgeoning and Poison Damage)

Runes: Territorial Outbreak, 1 use.