Runarcana

Part 4 · Monsters & Creatures

Spriteling

““Spritelings are marvelous creatures. Given enough time, and the right dreamer, their potential is simply limitless!” - Sprite Mother The Tree of Dreams connects the spiritual and the dreamlike, being constantly surrounded by small spirits linked to dreams. The Spritelings are not ancient or powerful spirits, but they are malleable and changeable, and can be as changeable as the dreams they reflect.

Spriteling Sheet

Spriteling

CategoryMinion
CR1

Spirit, Diminutive

HP1 (2d2-2)
AC15
DR1
Proficiency+2
Initiative0
Attributes
STR: 1-5
DEX: 100
CON: 8-1
INT: 5-3
WIS: 12+1
CHA: 9-1
Additional
Senses
Darksvision 60 pés, can see the ethereal and spiritual plane. Passive perception 11
Speed
10 feet walking and 40 feet Levitation
Skills
Languages
Spiritual
Experience
Collective12
Individual4

Saving Throws: Charisma +2

Damage Resistance. Simple physical damage and Poison damage.

Damage Immunity. Cronal Damage

Immunity to Conditions. Grappled, Exhausted, Paralyzed, Petrified, and Restrained.

Silly. Whenever there is a binary choice (attack/defend, chase/flee, etc.), the DM can roll 1d20, on a 10 or less the Spriteling must choose the least advantageous option.

Spellcasting. The Spriteling has 1 point of Ki that can be used to cast a Level 1 spell from the Oneiromancy mystery. Additionally, Spriteling is capable of using tricks from this mystery. The Spriteling's Spellcasting Attribute is Wisdom.

Dream Metamorphosis. The Spriteling is a creature deeply linked to dreams, being able to slightly change its shape under the effect of the spell Alter Self. If it creates Natural Weapons, their damage is 1d2 bludgeoning, slashing or piercing.

Spiritual Bubbles. Ranged Natural Weapon Attack, +2 to hit, 15 ft range, one target. On a hit, deals 2 (1d4) Force Damage.

Runic Pulse: Pearl Pulse (Up to 1 target creature gains 3 temporary hit points, +1 to hit rolls, and +2 to Damage)