Runarcana

Part 4 · Monsters & Creatures

Silverwing

“It takes courage to trust your own life to a Silverwing engaged in combat, far above the ground. Courage and vigor.” – Garen

Demacia’s military might is recognized across every region of Runeterra, not only for the skill and strength of its soldiers, but also for the winged mounts its elite soldiers ride.

Silverwings have avian traits, though their size and physical build surpass horses or other beasts of similar stature, making them unmatched among mounts. The strength of these beasts is proportional to the difficulty of properly riding them, which is why Silverwing squadrons are made up of a small number of particularly skilled soldiers, valuing quality over quantity. A single Silverwing is more than capable of taking on a group of ordinary soldiers.

Silverwing Statblock

Silverwing (Silverwing Vanguard by Sixmorevodka)
Silverwing (Silverwing Vanguard by Sixmorevodka)

Silverwing

CategoryElite
CR10

Beast, Huge

HP281 (42d12+8)
AC14 (Natural)
DR2
Proficiency+4
Initiative+4
Attributes
STR: 15+2
DEX: 18+4
CON: 14+2
INT: 100
WIS: 14+2
CHA: 17+3
Additional
Senses
Passive Perception 16
Speed
50 feet of walking, 100 feet of flying
Skills
Athletics +6, Stealth +6, Perception +6
Languages
Sylvan
Experience
Collective2,950
Individual1,106

Saving Throws: Dexterity +8

Condition immunity. Frightened.

Fearless. The Silverwing has advantage on checks and saving throws made to resist the Frightened condition.

Nimble Claws. When making a Claws attack, the Silverwing can make a second Claws attack using its bonus action.

Swiftness. The Silverwing can use the Disengage or Dodge action as a bonus action.

Flyby. The Silverwing doesn't provoke opportunity attacks when it flies out of an opponent's reach.

Keen Vision. The Silverwing has advantage on Perception checks that rely on sight.

Multiattack. The Silverwing can use an attack action to make 2 attacks, choosing between attacking with Beak, Tail, or Claws.

Beak. Melee Natural Weapon Attack, +6 to hit, 10 ft. reach, one target. On a hit, deals 41 (6d12+2) Piercing damage.

Tail. Melee Natural Weapon Attack, +8 to hit, 15 ft. reach, one target. On a hit, deals 34 (5d12+2) Bludgeoning damage.

Claws. Melee Natural Weapon Attack, +8 to hit, 10 ft. reach, one target. On a hit, deals 30 (4d12+4) Slashing damage.

The Silverwing has 4 charges of epic actions, and can spend one of these charges to act. Only one action can be used at a time, at the end of another creature's turn. At the start of the Silverwing's turn, the number of charges returns to 4

The Silverwing can take an action and restore its reaction (if spent)

The Silverwing can spend all or the rest of its movement

The Silverwing can use 2 epic actions to make an additional attack with its reaction

The Silverwing can repeat a saving throw against an effect affecting it

Cost. When the Silverwing repeats its saving throw this way, it loses 10 hit points.

Runic Pulse: Agate Pulse (2d4 Slashing)

Runes: Presence Eraser, 2 uses. Wind Spirit, 3 uses.