Runarcana

Part 4 · Monsters & Creatures

Poison Frog

Poison Frogs are more colorful than common frogs, having a layer of poisonous mucus on their bodies as a defense mechanism.

Rewards

Venom

A creature with the Collector: Biologist or Apothecary Craft can collect the mucus of a Poison Frog to make use of it.

Additional Poison
PoisonDCCheckLvSaving ThrowProcess
Poison Frog Mucus11Animal Handling1Constitution 12This venom must be collected from a dead or Incapacitated Poison Frog, Poison Frog Swarm, or Giant Poison Frog.

Venom Effects

  • Poison Frog Mucus (Contact). A creature that fails the collection saving throw becomes Poisoned for 1 minute, and can repeat the saving throw at the end of each of its turns, ending this effect on a success. Once collected, a creature exposed to this venom must succeed on a DC 12 Constitution saving throw or suffer the same effects listed above.

Poison Frog Statblocks

Individual

Poison Frog

CategoryGrunt
CR1

Beast, Tiny

HP4 (3d2)
AC14
DR
Proficiency+2
Initiative0
Attributes
STR: 8-1
DEX: 100
CON: 110
INT: 2-4
WIS: 100
CHA: 4-3
Additional
Senses
Keen Hearing, Passive Perception 10
Speed
20 feet of walking and 20 feet of swimming
Skills
Athletics +1
Languages
Sylvan
Experience
Collective25
Individual9

Saving Throws: Constitution +2

Amphibious. The Poison Frog can breathe air and water.

Keen Hearing. The Poison Frog has advantage on Perception checks that rely on hearing.

Poisonous Skin. When a creature touches the Poison Frog without protection, it must succeed on a DC 10 Constitution saving throw, becoming Poisoned for 1 minute on a failure. A creature under the effect of this ability can repeat the saving throw at the end of each of its turns, ending the effect on a success.

Standing Leap. The Poison Frog's long jump is up to 20 feet, and its high jump is up to 10 feet, with or without a running start.

Disposable. The Poison Frog takes double damage from effects that require saving throws, except Constitution. Additionally, even if it succeeds on an effect or spell with a failure that isn't based on Constitution, the Poison Frog takes full damage instead of only half.

Poison Spit. Ranged Natural Weapon Attack, +2 to hit, 15 ft. range, one target. On a hit, deals 2 (1d4) Poison damage.

Tongue. Melee Natural Weapon Attack, +5 to hit, 5 ft. reach, one target. On a hit, deals 2 (1d3) Bludgeoning damage.

Runic Pulse: Agate Pulse (1d4 Bludgeoning and Poison damage)

Collective

Poison Frog Swarm

CategoryElite
CR1

Beast, Large

HP69 (9d6+10)
AC11
DR
Proficiency+2
Initiative0
Attributes
STR: 8-1
DEX: 100
CON: 110
INT: 2-4
WIS: 100
CHA: 4-3
Additional
Senses
Keen Hearing, Passive Perception 10.
Speed
20 feet of walking and 20 feet of swimming
Skills
Athletics +1
Languages
Sylvan
Experience
Collective100
Individual38

Saving Throws: Constitution +2

Amphibious. The Poison Frog Swarm can breathe air and water.

Keen Hearing. The Poison Frog Swarm has advantage on Perception checks that rely on hearing.

Collective. The Poison Frog Swarm can enter and exit the space of a creature equal to or smaller than its own size; the space inside the Collective is considered difficult terrain, and the Collective has advantage on attack rolls against creatures inside it.

Split. The Poison Frog Swarm can split into two Poison Frog Swarms of 1 smaller size category using a bonus action, losing half its maximum and current hit points in the process, and its Poison Spit and Tongue attacks have their damage dice decreased by one category. A Poison Frog Swarm can merge with another of the same size using a bonus action, adding their maximum hit points together and increasing its damage dice by one category. A Poison Frog Swarm can't be smaller than Tiny. A Tiny Poison Frog Swarm splits into 1d4 Poison Frogs.

Poisonous Skin. When a creature touches the Poison Frog Swarm without protection, it must succeed on a DC 10 Constitution saving throw, becoming Poisoned for 1 minute on a failure. A creature under the effect of this ability can repeat the saving throw at the end of each of its turns, ending the effect on a success.

Standing Leap. The Poison Frog Swarm's long jump is up to 20 feet, and its high jump is up to 10 feet, with or without a running start.

Poison Spit. Ranged Natural Weapon Attack, +2 to hit, 15 ft. range, one target. On a hit, deals 4 (1d8) Poison damage.

Tongue. Melee Natural Weapon Attack, +5 to hit, 5 ft. reach, one target. On a hit, deals 3 (1d6) Bludgeoning damage.

The Poison Frog Swarm has 2 charges of epic actions, and can spend one of these charges to act. Only one action can be used at a time, at the end of another creature's turn. At the start of the Poison Frog Swarm's turn, the number of charges returns to 2

The Poison Frog Swarm can take an action and restore its reaction (if spent)

The Poison Frog Swarm can spend all or the rest of its movement

The Poison Frog Swarm can repeat a saving throw against an effect affecting it

Cost. When the Poison Frog Swarm repeats its saving throw this way, it loses 1 hit point.

Runic Pulse: Agate Pulse (1d4 Bludgeoning and Poison damage)

Giant

Giant Poison Frog

CategorySoldier
CR2

Beast, Medium

HP40 (8d8+4)
AC11
DR
Proficiency+2
Initiative+1
Attributes
STR: 100
DEX: 13+1
CON: 14+2
INT: 4-3
WIS: 12+1
CHA: 3-4
Additional
Senses
Keen Hearing, Passive Perception 11
Speed
30 feet of walking and 30 feet of swimming
Skills
Athletics +2
Languages
Sylvan
Experience
Collective112
Individual42

Saving Throws: Constitution +4

Amphibious. The Giant Poison Frog can breathe air and water.

Keen Hearing. The Giant Poison Frog has advantage on Perception checks that rely on hearing.

Poisonous Skin. When a creature touches the Giant Poison Frog without protection, it must succeed on a DC 12 Constitution saving throw, becoming Poisoned for 1 minute on a failure. A creature under the effect of this ability can repeat the saving throw at the end of each of its turns; on a success, this effect ends and the creature becomes immune to this effect for 24 hours.

Standing Leap. The Giant Poison Frog's long jump is up to 20 feet, and its high jump is up to 10 feet, with or without a running start.

Poison Spit. Ranged Natural Weapon Attack, +3 to hit, 20 ft. range, one target. On a hit, deals 9 (3d4+2) Poison damage.

Tongue. Melee Natural Weapon Attack, +3 to hit, 15 ft. reach, one target. On a hit, deals 8 (2d6+1) Bludgeoning damage, and the target is Grappled (DC 13 to escape). Until the grapple ends, the target is Restrained, and the Giant Poison Frog can't attack another target with Tongue or Poison Spit.

Runic Pulse: Agate Pulse (1d4 Bludgeoning and Poison damage)

Runes: Territorial Surge, 1 use.