Part 4 · Monsters & Creatures
Dragonling
Dragonling
Spirit - Dragon, Small
- Senses
- Darkvision 60 feet, can see the Ethereal and Spirit planes. Passive perception 13
- Speed
- 30 feet walking and 40 feet Levitation
- Skills
- Perception +3
- Languages
- Spiritual
Defenses
Saving Throws: Wisdom +3
Damage Resistance. Simple Physical and Poison damage
Damage Immunity. Cronal damage
Condition Immunity. Grappled, Exhaustion, Paralyzed, Petrified, and Restrained
Characteristics
Spiritual Energy. The Dragonling has a reserve of 3 Ki points, which it can use for one of the effects below:
Draconic Speed (1-3 Ki points). As part of a movement action, the Dragonling spends a number of Ki points, gaining 10 feet of additional movement for each Ki point spent.
Draconic Resilience (2 Ki points). As a reaction, the Dragonling can spend Ki points to gain advantage on a saving throw.
Draconic Ferocity (3 Ki points). The Dragonling deals 1d6 additional damage on an attack.
Disposable. The Dragonling takes double damage from failed-save effects or spells that aren't Dexterity-based. Even if the Dragonling succeeds on a failed-save effect or spell that isn't Dexterity-based, it takes normal damage instead of just half.
Attacks
Bite. Melee Natural Weapon Attack, +4 to hit, 5 ft. reach, one target. On a hit, deals 8 (2d6+2) Piercing or Force damage.
Spiritual Breath (recharge 6). The Dragonling breathes a burst of spiritual energy in a 10-foot-long, 5-foot-wide line in front of itself. Creatures in the area must succeed on a DC 13 Dexterity saving throw, taking 7 (2d6) Force damage on a failure or half that damage on a success. As part of the attack, the Dragonling can spend Ki points to increase the damage of its breath by 1 die for each Ki point spent.
Runes
Runic Pulse: Agate Pulse (1d4 Piercing and Force damage)
Runes: Transcendent Being, 1 use.
