Runarcana

Part 4 · Monsters & Creatures

Crocodile

Crocodile

CategorySoldier
CR1

Beast, Large

HP35 (6d10+2)
AC9
DR1
Proficiency+2
Initiative+0
Attributes
STR: 14+2
DEX: 10+0
CON: 12+1
INT: 2-4
WIS: 10+0
CHA: 5-3
Additional
Senses
Keen Smell. Passive perception 10
Speed
20 feet walking and 30 feet swimming
Skills
Athletics +4, Stealth +1
Languages
Sylvan
Experience
Collective50
Individual19

Keen Smell. The Crocodile has advantage on Perception checks related to smell.

Hold Breath. The Crocodile can hold its breath for up to 30 minutes.

Tail. Melee Natural Weapon Attack, +4 to hit, 5 ft. reach, one target. On a hit, deals 6 (1d8+2) Bludgeoning damage.

Bite. Melee Natural Weapon Attack, +4 to hit, 5 ft. reach, one target. On a hit, deals 7 (2d4+2) Piercing damage and the target becomes Grappled (DC 12 to escape). Until the grapple ends, the target is Restrained, and the Crocodile can't bite another target.

Runic Pulse: Agate Pulse (1d4 Bludgeoning and Fire damage)