Runarcana

Part 4 · Monsters & Creatures

Queen-Chembee

A monument to decay and neglect, the Queen-Chembee is the centerpiece of a hive of Bottle-Bees, an abomination originally created to purify contaminated water and now lost within its own programming. Enormous and worn down, this mechanical creature rules its creations in a frenzy of collection and replication, using chemical reagents to fuel its existence and build new drones from the junk around it.

Queen-Chembees are considered inferior models, scrapped due to severe design flaws and malfunctions, but reports suggest more advanced versions have already been spotted and dismantled in remote locations. These superior models show greater sophistication in their purification and destruction capabilities, suggesting that a main version or master prototype may still be active somewhere, possibly buried deep within Zaun.

These scrapped queens usually settle in forgotten depths, near toxic dumps or abandoned sewers, turning them into fortresses of scrap. Their presence is a death sentence for the surrounding area, where the air grows thick with corrosive fumes, and the environment becomes overrun by a growing infestation of aggressive automatons. Combat teams who’ve faced these creatures report their ability to “infect” machines and even technological equipment with a chemical virus, turning them into part of their hive.

No one knows how many Queen-Chembees exist, but their destruction is considered a priority by Zaunite authorities and inventors.

Queen-Chembee Statblock

Queen-Chembee

CategoryParagon T4
CR11

Construct - Beast, Huge

HP518 (60d12+28+100)
AC17
DR5
Proficiency+4
Initiative+5
Attributes
STR: 24+7
DEX: 12+1
CON: 24+7
INT: 15+2
WIS: 20+5
CHA: 15+2
Additional
Senses
Darkvision 60 feet. Passive perception 7.
Speed
50 feet of flying, 30 feet of walking.
Skills
Stealth -1
Languages
Collective7,200
Individual2,700

Saving Throws: Constitution +11, Wisdom +9, Charisma +7

Damage resistance. Psychic and Poison damage.

Damage immunity. Necrotic damage.

Condition immunity. Frightened, Charmed, Poisoned, Exhaustion, Paralyzed, Taunted, and Bleeding.

Scrap Body. Though made of used and recycled parts, the Queen-Chembee is still made of metal, gaining 100 additional maximum hit points.

Spider Climb. The Queen-Chembee can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Chemotaxis. The Queen-Chembee's Stinger and Bite attacks deal the Queen-Chembee's pulse die (2d4) in additional Intoxicating damage.

Multiattack. When taking an attack action, the Queen-Chembee can make four attacks of its choice between making a Stinger attack, two Leg Strikes and a Bite attack, or making 4 Chemotaxis Shots.

Chemotaxis Shot. Ranged Natural Weapon Attack, +5 to hit, 60/90 ft. range, one target. On a hit, deals 27 (4d12+1) Intoxicating damage.

Stinger. Melee Natural Weapon Attack, +11 to hit, 10 ft. reach, one target. On a hit, deals 26 (3d12+7) Piercing damage.

Leg Strike. Melee Natural Weapon Attack, +11 to hit, 10 ft. reach, one target. On a hit, deals 29 (4d10+7) Bludgeoning damage.

Bite. Melee Natural Weapon Attack, +11 to hit, 10 ft. reach, one target. On a hit, deals 29 (4d10+7) Piercing damage.

The Queen-Chembee has 4 charges of epic actions, and can spend one of these charges to act. Only one action can be used at a time, at the end of another creature's turn. At the start of the Queen-Chembee's turn, the number of charges returns to 4

The Queen-Chembee can take an action and restore its reaction (if spent)

The Queen-Chembee can spend all or the rest of its movement

The Queen-Chembee can repeat a saving throw against an effect affecting it

Cost. When the Queen-Chembee repeats its saving throw this way, it loses a number of hit points equal to its challenge rating.

Resilience Points: 122 When the Queen-Chembee would fail a saving throw against any effect, it can spend 11 Resilience points to succeed instead. Additionally, the Queen-Chembee can use the effect below:

Determination: When a target makes a saving throw to resist an effect, the Queen-Chembee can spend 4 Resilience points to grant it advantage on the roll.

Runic Pulse: Pearl Pulse (Up to 2 target creatures gain 10 temporary hit points, +1 on attack rolls, and +3 on Damage)

Runes: Brood Elder (Summons 1d4 Bottle-Bees), 4 uses.