Runarcana

Part 4 · Monsters & Creatures

Bubble Bear

Vivid currents of magic flow through the rocks of the Serpent Isles, feeding the ocean’s extraordinary inhabitants.

Meet a Bubble Bear and experience a curious, naturally friendly creature. Although some scholars have tried to map their locations, they can be found on any island, but mainly protecting coral creatures.

Its structure is gelatinous, similar to a gel, as if protected by an elastic yet resistant film containing a fluid in constant motion.

My recommendation is that upon meeting one, keep a smile on your face and enjoy yourself in the waters.

Rewards

When defeated, a Bubble Bear dissolves into water, granting no reward.

Bubble Bear Sheet

Bubble Bear (Bubble Bear by Kudos Production)
Bubble Bear (Bubble Bear by Kudos Production)

Bubble Bear

CategorySoldier
CR2

Elemental, Large

HP50 (8d10+6)
AC14 (Natural)
DR1
Proficiency+2
Initiative-3
Attributes
STR: 13+1
DEX: 4-3
CON: 16+3
INT: 5-3
WIS: 110
CHA: 8-1
Additional
Senses
Darkvision 30 feet, and Tremorsense 60 feet when on a surface or open space with water. Passive perception 12
Speed
20 feet walking, 50 feet swimming
Skills
Athletics +3, Stealth -4, Perception +2
Languages
Elemental, Sylvan (understands)
Experience
Collective112
Individual42

Saving Throws: Wisdom +2

Damage resistance. Magical physical damage, poison damage, and cold damage.

Damage immunity. Fire damage.

Damage vulnerability. Electric damage.

Immunity to conditions. Grappled, Prone, Scorched, Restrained, and Bleeding.

Elemental Aura. The Bubble Bear emits a cold aura in a 5-foot radius around itself. Hostile creatures that start their turn or enter the area for the first time take 2 Cold damage. Additionally, the Bubble Bear deals 3 (1d6) additional Cold damage on its attacks.

Claws. Melee Natural Weapon Attack, +3 to hit, 5 ft. reach, one target. On a hit, deals 6 (1d10+1) Piercing damage.

Engulf. The Bubble Bear uses its movement and, in doing so, can enter a space occupied by a Large or smaller creature. Whenever the Bubble Bear tries to enter a space occupied by a creature, that creature must make a DC 11 Dexterity saving throw. On a failure, the Bubble Bear enters the creature's space, and it takes 5 (2d4) Cold damage. An engulfed creature can't breathe, is Restrained, and takes 3 (1d6) Cold damage at the start of each of the Bubble Bear's turns. When the Bubble Bear moves, the engulfed creature moves with it. An engulfed creature can try to escape by using an action to make a DC 11 Strength check. On a success, the creature escapes and ends up in an unoccupied space within 5 feet of the Bubble Bear.

Runic Pulse: Onyx Pulse (regenerates 1 at the start of each turn, recovers 1d4 at the end of the round if it takes no damage)

Runes: Transcendent Being, 1 use