Runarcana

Part 4 · Monsters & Creatures

Bears

Bear

CategorySoldier
CR1

Beast, Large

HP32 (6d10+2)
AC10 (Natural)
DR1
Proficiency+2
Initiative0
Attributes
STR: 15+2
DEX: 100
CON: 12+1
INT: 2-4
WIS: 100
CHA: 7-2
Additional
Senses
Passive Perception 12
Speed
40 feet of walking and 40 feet of climbing
Skills
Perception +2
Languages
Sylvan
Experience
Collective50
Individual19

Saving Throws: Constitution +3

Keen Smell. The Bear has advantage on Perception checks that rely on smell.

Nimble Claws. When making a claw attack, the Bear can make a second claw attack using its bonus action.

Claws. Melee Natural Weapon Attack, +2 to hit, 5 ft. reach, one target. On a hit, deals 3 (1d6) Slashing damage.

Bite. Melee Natural Weapon Attack, +4 to hit, 5 ft. reach, one target. On a hit, deals 6 (1d8+2) Piercing damage.

Runic Pulse: Jade Pulse (1d4 Bludgeoning and Cold damage)

Polar Bear

CategorySoldier
CR2

Beast, Large

HP48 (8d10+4)
AC10 (Natural)
DR1
Proficiency+2
Initiative0
Attributes
STR: 16+3
DEX: 12+1
CON: 14+2
INT: 2-4
WIS: 100
CHA: 7-2
Additional
Senses
Passive Perception 10
Speed
50 feet of walking
Skills
Stealth +1, Intimidation +0
Languages
Sylvan
Experience
Collective112
Individual42

Saving Throws: Constitution +4

Snow Camouflage. The Polar Bear has advantage on Stealth checks made to hide in snow and snowy environments.

Keen Smell. The Polar Bear has advantage on Perception checks that rely on smell.

Nimble Claws. When making a claw attack, the Polar Bear can make a second claw attack using its bonus action.

Claws. Melee Natural Weapon Attack, +3 to hit, 5 ft. reach, one target. On a hit, deals 5 (1d8+1) Slashing damage.

Bite. Melee Natural Weapon Attack, +5 to hit, 5 ft. reach, one target. On a hit, deals 10 (2d6+3) Piercing damage.

Runic Pulse: Jade Pulse (1d4 Bludgeoning and Cold damage)

Runes: Ravenous, 1 use.