Chapter 10 · Magic
Wind Walk
Elemental (wind) or Spiritual (transmutation) 6th-level
- Level
- 6
- Casting Time
- 1 minute
- Range
- 30 feet
- Components
- V, S, M (fire and holy water)
- Duration
- 8 hours
You and up to ten willing creatures you can see within range of the spell assume a gaseous form for the duration of the spell, appearing as wisps of cloud. While in this cloud form, a creature has a flying speed of 300 feet and resistance to simple physical damage. The only actions a creature can take in this form are Disengage or reverting to its normal form.
Reverting takes 1 minute, during which the creature is Incapacitated and can’t move. Until the spell ends, a creature can revert to cloud form, which also requires 1 minute of transformation.
If a creature is in cloud form and flying when the effect ends, it descends 60 feet per round for 1 minute until it lands, doing so safely. If the creature can’t land after 1 minute, it falls the remaining distance.
