Chapter 10 · Magic
Water Jet
Elemental (water) 2nd-level
- Level
- 2
- Casting Time
- 1 action
- Range
- 30 feet
- Components
- V, S
- Duration
- Instantaneous
Water
Make a ranged spell attack against a creature within range. On a hit, the target takes 2d8 cold damage and 2d8 bludgeoning damage. If the creature hit is Large or smaller, it must make a Strength saving throw. On a failure, the creature falls Prone.
At Higher Levels. When you cast this spell by spending Mana points equal to a 3rd-level spell or higher, the damage increases by 1d8 cold and 1d8 bludgeoning for each level above 2nd. When cast as a 5th-level spell or higher, the cold damage becomes glacial and the bludgeoning damage becomes crushing.
