Chapter 10 · Magic
Void Rupture
Celestial (spacemancy) 2nd-level
- Level
- 2
- Casting Time
- 1 action
- Range
- Self
- Components
- S
- Duration
- Instantaneous
Spacemancy
Channeling a spatial distortion with a gesture, you create a temporary spatial rift in a line 30 feet from you. Creatures in the area must make a Dexterity save; on a failure, an affected creature takes 3d8 force damage and becomes Prone. On a success, it only takes half the damage.
At Higher Levels. When you cast this spell using mana points equivalent to a spell of 3rd level or higher, the damage increases by 1d8 for each level above 2nd. When cast as a spell of 5th level or higher, the force damage becomes runic.
Esta magia está em conformidade com a versão 0.94 do Runarcana RPG
