Chapter 10 · Magic
Solar Shot
Elemental (light) 3rd-level
- Level
- 3
- Casting Time
- 1 action
- Range
- 120 feet
- Components
- V, S
- Duration
- Instantaneous
Light
You fire a beam of solar energy. Make a ranged attack against a creature within range. On a hit, the spell deals 5d12 radiant damage. Undead take an additional 1d12 radiant damage.
At Higher Levels. When you cast this spell by spending Mana points equal to a 4th-level spell or higher, the damage increases by 1d12 for each level above 3rd. When cast as a 5th-level spell or higher, the radiant damage becomes solar.
